dofile("./config.lua")
function onDeath(cid, corpse, killer, mostDamage, unjustified, mostDamage_unjustified)
local storage = XXXXX -- StorageID that the killer need to gain exp, it needs to be 1
local exp = XXXX -- Ammount of exp that tyhe player will win
local msg = "You got 1k exp for kill this player" -- Message showed to the killer
doPlayerSendTextMessage(cid, MESSAGE_EVENT_ADVANCE, "You are dead.")
if deathListEnabled == "yes" then
local byPlayer = 0
if killer == 0 then
killerName = "field item"
else
if isPlayer(killer) then
byPlayer = 1
else
local master = getCreatureMaster(killer)
if master ~= killer and isPlayer(master) then
killer = master
byPlayer = 1
end
end
killerName = getCreatureName(killer)
end
local byPlayerMostDamage = 0
if mostDamage == 0 then
mostDamageName = "field item"
else
if isPlayer(mostDamage) == TRUE then
byPlayerMostDamage = 1
else
local master = getCreatureMaster(mostDamage)
if master ~= mostDamage and isPlayer(master) then
mostDamage = master
byPlayerMostDamage = 1
end
end
mostDamageName = getCreatureName(mostDamage)
end
db.query("INSERT INTO `player_deaths` (`player_id`, `time`, `level`, `killed_by`, `is_player`, `mostdamage_by`, `mostdamage_is_player`, `unjustified`, `mostdamage_unjustified`) VALUES (" .. getPlayerGUID(cid) .. ", " .. os.time() .. ", " .. getPlayerLevel(cid) .. ", " .. db.escapeString(killerName) .. ", " .. byPlayer .. ", " .. db.escapeString(mostDamageName) .. ", " .. byPlayerMostDamage .. ", " .. unjustified .. ", " .. mostDamage_unjustified .. ")")
local resultId = db.storeQuery("SELECT `player_id` FROM `player_deaths` WHERE `player_id` = " .. getPlayerGUID(cid))
local deathRecords = 0
local tmpResultId = resultId
while tmpResultId ~= false do
tmpResultId = result.next(resultId)
deathRecords = deathRecords + 1
end
if resultId ~= false then
result.free(resultId)
end
while deathRecords > maxDeathRecords do
db.query("DELETE FROM `player_deaths` WHERE `player_id` = " .. getPlayerGUID(cid) .. " ORDER BY `time` LIMIT 1")
deathRecords = deathRecords - 1
end
if byPlayer == 1 then
local targetGuild = getPlayerGuildId(cid)
if targetGuild ~= 0 then
local killerGuild = getPlayerGuildId(killer)
if killerGuild ~= 0 and targetGuild ~= killerGuild and isInWar(cid, killer) == TRUE then
local warId = false
resultId = db.storeQuery("SELECT `id` FROM `guild_wars` WHERE `status` = 1 AND ((`guild1` = " .. killerGuild .. " AND `guild2` = " .. targetGuild .. ") OR (`guild1` = " .. targetGuild .. " AND `guild2` = " .. killerGuild .. "))")
if resultId ~= false then
warId = result.getDataInt(resultId, "id")
result.free(resultId)
end
if warId ~= false then
db.query("INSERT INTO `guildwar_kills` (`killer`, `target`, `killerguild`, `targetguild`, `time`, `warid`) VALUES (" .. db.escapeString(getCreatureName(killer)) .. ", " .. db.escapeString(getCreatureName(cid)) .. ", " .. killerGuild .. ", " .. targetGuild .. ", " .. os.time() .. ", " .. warId .. ")")
end
end
end
end
if getPlayerStorageValue(killer, storage) == 1 then
doPlayerAddExp(killer, exp)
doPlayerSendTextMessage(killer, 22, msg)
end
end
end