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@Knights

Knights healing(based ona 250 knight)

  • i think they should be able to double heal for 1800(exana mort 800

    Votes: 23 41.8%
  • i think they should be able to double heal for 1500 (exana mort 500)

    Votes: 8 14.5%
  • i think they should be able to double heal for 1300 (exana mort 300)

    Votes: 24 43.6%

  • Total voters
    55

Deadlifts

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dont play here. renacashi is a loser
and hacks
 
Last edited:
Signed for the golden middle.

I think atm it's too imbalanced but 500 would be okay.

800 with UH is good because he can't use UH and UHP at once. For hunting it's perfect ;)
 
again 2 knights can kill a mage 5 can combo a pally why cant 5 kill a knight?

Because the whole reason for being a knight is the fact that you're not supposed to die. Honestly don't start with this shit again, _double_ healing for 1300 (1/3 of health) on a 250EK would be a joke, why don't you just go get a real team or learn how to combo. The SD damage and exhaust is already messed up, and if you have 5 mages even around the 250EK's level (Let's lowball it, 5 level 180s) and are even somewhat decent at playing you shouldn't have that much trouble killing them if you know how to combo. And you can't compare mages or pallies dying to whether or not a knight dies either. The whole point of being a mage or a paladin is _not_ to be on the front line and _not_ taking damage, of course they are going to die easier than a knight (Who's job it is to take damage) would.

And just a couple things:
1) As you said it is 1800 with double healing. If you have enough people to deal that 1300 damage that you want them to be able heal, they will already be double healing, and they will run out of mana after a few "rounds" at which point you can kill them, it will just take a little longer.

2) Knights are far from invincible, I mean look how often the 300+ knights die (Part of it is them being a little noobish but that's besides the point). If you can trap them, you can kill them.


tl;dr Get good
 
2) Knights are far from invincible, I mean look how often the 300+ knights die (Part of it is them being a little noobish but that's besides the point). If you can trap them, you can kill them.



^
if u trap them fro 30 seconds sure. mana regen on food is like 30 a second +soft boots thats like 30 exana morts from 1.2k mana
 
2) Knights are far from invincible, I mean look how often the 300+ knights die (Part of it is them being a little noobish but that's besides the point). If you can trap them, you can kill them.



^
if u trap them fro 30 seconds sure. mana regen on food is like 30 a second +soft boots thats like 30 exana morts from 1.2k mana

http://otland.net/f358/razino-down-4-people-took-long-but-we-got-him-47315/
http://otland.net/f358/dracos-third-time-p-47222/
http://otland.net/f358/tonights-action-dracos-rs-more-46600/
http://otland.net/f358/dracos-kimaay-some-more-47108/
http://otland.net/f358/razino-bertos-deeead-47029/
http://otland.net/f358/dracos-again-p-47153/
http://otland.net/f358/dracos-down-46396/
http://otland.net/f358/nape-olion-46147/
http://otland.net/f358/razino-sneaked-46053/
http://otland.net/f358/razino-killed-45528/

These are all examples from softcores. Honestly, get a good team, l2 combo, l2trap, and no moar qq.
 
razino down by 4 people in 1 hourgz
10 v 1 rlx 10 can kill him we get it but it takes fucking forever imagine an ob?
u trap him for 18 second m wall which ur never gonna get a fully magic wall trap in open
he wont die
 
Seriously just decrese the heal a little bit.
I'm playing a 230+ EK aswell and my opinion is that the heal is too imba.
 
Seriously just decrese the heal a little bit.
I'm playing a 230+ EK aswell and my opinion is that the heal is too imba.


u wrong

Check one of movies of Icechaw's open battles - 750 ek owned by 6 people?
 
wtf?! its not the healing on the knights that makes them immortal, even if they do get trapped they can melee over 800 sometimes, utito tempo and 1300~ and exori gran takes like 500, they hit too much not heal too much lol
 
wtf?! its not the healing on the knights that makes them immortal, even if they do get trapped they can melee over 800 sometimes, utito tempo and 1300~ and exori gran takes like 500, they hit too much not heal too much lol

Not on IceChaw
 
I won't vote cuz I don't know what's the healing of a knight, but personally I think the healing = done great, except u should heal more with uhp and less with exana mort.

What has to be changed = the attk of them, they're uber fast, hit fucking hard with utito tempo + exori gran, plus their normal meelee goes way to hard.
 
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