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Lua Lever teleport help!

Neffz

New Member
Joined
Oct 3, 2011
Messages
11
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Hey, could anyone take a look at this script and see what's wrong with it?

Code:
local t = {
	oldPosition = {
		{x = 296, y = 72, z = 7, stackpos = STACKPOS_TOP_CREATURE},
		{x = 296, y = 73, z = 7, stackpos = STACKPOS_TOP_CREATURE},
		{x = 296, y = 74, z = 7, stackpos = STACKPOS_TOP_CREATURE},
		{x = 296, y = 75, z = 7, stackpos = STACKPOS_TOP_CREATURE}
	},
	newPosition = {
		{x = 295, y = 79, z = 6},
		{x = 296, y = 79, z = 6},
		{x = 297, y = 79, z = 6},
		{x = 298, y = 79, z = 6}
	}

-- Do not modify the declaration lines below.
local player = {0, 0, 0, 0}
local failed = FALSE

function onUse(cid, item, fromPosition, itemEx, toPosition)
	if item.itemid == 1945 then
		for i = 1, 4 do
			failed = TRUE
			player[i] = getThingfromPos(playerPosition[i])
			if player[i].itemid > 0 then
				if isPlayer(player[i].uid) == TRUE then
					if getPlayerStorageValue(player[i].uid, 30015) == -1 then
						if getPlayerLevel(player[i].uid) >= 200 then
							failed = FALSE
						end
					end
				end
			end
			if failed == TRUE then
				doPlayerSendCancel(cid, "Sorry, not possible.")
				return TRUE
			end
		end
		for i = 1, 4 do
			doSendMagicEffect(playerPosition[i], CONST_ME_POFF)
			doTeleportThing(player[i].uid, newPosition[i], FALSE)
			doSendMagicEffect(newPosition[i], CONST_ME_ENERGYAREA)
		end
		doTransformItem(item.uid, item.itemid + 1)
	elseif item.itemid == 1946 then
		doPlayerSendCancel(cid, "Sorry, not possible.")
	end
	return TRUE
end

rep++
 
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