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Leverboss TFS 1.5 downgrade 8.6

Azerty

Member
Joined
Apr 15, 2022
Messages
196
Solutions
3
Reaction score
13
I'm discovering some errors after switching to TFS 1.5 860 and now I'm having a hard time with this script

leverboss.JPG

Lua:
local config = {
    requiredLevel = 100,
    daily = true,
    centerDemonRoomPosition = Position(33918, 31649, 8),
    playerPositions = {
        Position(33918, 31626, 8),
        Position(33919, 31626, 8),
        Position(33920, 31626, 8),
        Position(33921, 31626, 8),
        Position(33922, 31626, 8),
    },
    newPositions = {
        Position(33919, 31657, 8),
    },
    demonPositions = {
        Position(33919, 31648, 8),
    },
    playerFirst = {
        Position(33918, 31626, 8),
    }
}

function leverboss.onUse(player, item, fromPosition, target, toPosition, isHotkey)
    if item.itemid == 9825 then
        local storePlayers, playerTile = {}

        for i = 1, #config.playerPositions do
            playerTile = Tile(config.playerFirst[1]):getTopCreature()
            if not playerTile or not playerTile:isPlayer() then
                player:sendTextMessage(MESSAGE_STATUS_SMALL, "You need 5 players.")
                return true
            end

            if playerTile:getLevel() < config.requiredLevel then
                player:sendTextMessage(MESSAGE_STATUS_SMALL, "All the players need to be level ".. config.requiredLevel .." or higher.")
                return true
            end

            storePlayers[#storePlayers + 1] = playerTile
        end

        local specs, spec = Game.getSpectators(config.centerDemonRoomPosition, false, false, 14, 14, 13, 13)
        for i = 1, #specs do
            spec = specs[i]
            if spec:isPlayer() then
                player:sendTextMessage(MESSAGE_STATUS_SMALL, "A team is already inside the quest room.")
                return true
            end

            spec:remove()
        end

        for i = 1, #config.demonPositions do
            Game.createMonster("Urmahlullu the Immaculate", config.demonPositions[i])
        end

        local players
        for i = 1, #storePlayers do
            players = storePlayers[i]
            config.playerPositions[i]:sendMagicEffect(CONST_ME_POFF)
            players:teleportTo(config.newPositions[1])
            config.newPositions[1]:sendMagicEffect(CONST_ME_ENERGYAREA)
            players:setDirection(DIRECTION_EAST)
        end
    elseif item.itemid == 9826 then
        if config.daily then
            player:sendTextMessage(MESSAGE_STATUS_SMALL, Game.getReturnMessage(RETURNVALUE_NOTPOSSIBLE))
            return true
        end
    end

    item:transform(item.itemid == 9825 and 9826 or 9825)
    return true
end

leverboss:uid(33001)
leverboss:register()
 
Solution
you are missing the revscriptsys header, add it at line 22:

Lua:
local leverboss = Action()

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