function onThink(cid, interval)
local players = getOnlinePlayers()
for _, pid in ipairs(players) do
--CONFIG
local vocations = {
[1] = {
[50] = {maxClub = 60, maxAxe = 60, maxSword = 60, maxDistance = 60, maxML = 60, maxShield = 60},
[100] = {maxClub = 60, maxAxe = 60, maxSword = 60, maxDistance = 60, maxML = 60, maxShield = 60}
},
[2] = {
[50] = {maxClub = 60, maxAxe = 60, maxSword = 60, maxDistance = 60, maxML = 60, maxShield = 60},
[100] = {maxClub = 60, maxAxe = 60, maxSword = 60, maxDistance = 60, maxML = 60, maxShield = 60}
},
[3] = {
[50] = {maxClub = 60, maxAxe = 60, maxSword = 60, maxDistance = 60, maxML = 60, maxShield = 60},
[100] = {maxClub = 60, maxAxe = 60, maxSword = 60, maxDistance = 60, maxML = 60, maxShield = 60}
},
[4] = {
[50] = {maxClub = 60, maxAxe = 60, maxSword = 60, maxDistance = 60, maxML = 60, maxShield = 60},
[100] = {maxClub = 60, maxAxe = 60, maxSword = 60, maxDistance = 60, maxML = 60, maxShield = 60}
},
[5] = {
[50] = {maxClub = 60, maxAxe = 60, maxSword = 60, maxDistance = 60, maxML = 60, maxShield = 60},
[100] = {maxClub = 60, maxAxe = 60, maxSword = 60, maxDistance = 60, maxML = 60, maxShield = 60}
},
[6] = {
[50] = {maxClub = 60, maxAxe = 60, maxSword = 60, maxDistance = 60, maxML = 60, maxShield = 60},
[100] = {maxClub = 60, maxAxe = 60, maxSword = 60, maxDistance = 60, maxML = 60, maxShield = 60}
},
[7] = {
[50] = {maxClub = 60, maxAxe = 60, maxSword = 60, maxDistance = 60, maxML = 60, maxShield = 60},
[100] = {maxClub = 60, maxAxe = 60, maxSword = 60, maxDistance = 60, maxML = 60, maxShield = 60}
},
[8] = {
[50] = {maxClub = 60, maxAxe = 60, maxSword = 60, maxDistance = 60, maxML = 60, maxShield = 60},
[100] = {maxClub = 60, maxAxe = 60, maxSword = 60, maxDistance = 60, maxML = 60, maxShield = 60}
}
}
local t = vocations[getPlayerVocation(pid)]
local te = vocations[getPlayerVocation(pid)][getPlayerLevel(pid)]
if t then
if te then
local forr = {
[1] = {1},
[2] = {2},
[3] = {3},
[4] = {4},
[5] = {5},
[6] = {6},
[7] = {7},
[8] = {8}
}
for i = 1,#forr do
if getPlayerSkillLevel(pid,forr[i][1]) == te[forr[i][1]] then
doPlayerAddSkillTry(cid,forr[i][1] , -1)
doPlayerSendCancel(cid, "You cannot up more.")
end
end
end
end
end
return true
end