Why do I get this crash always after 2-10h of uptime? Take a look:
Thanks, rep++
Code:
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7ffff368d700 (LWP 30985)]
0x0000000000478cd4 in Game::findItemOfType(Cylinder*, unsigned short, bool, int) ()
(gdb)
Thanks, rep++