I got three scripts on linux and one globalevent
/usr/bin/tibia-up
/usr/bin/tibia-down
/usr/bin/tibia-ip
In globalevents, add this line
In scripts/connection.lua
IMPORTANT! in your config.lua, put your dns at ip global.
Version OT: 0.4DEV
Credits to me!
/usr/bin/tibia-up
Code:
cd /home/tibia/otserv/
./theforgottenserver
tibia-up
/usr/bin/tibia-down
Code:
kill -8 `ps -A | grep theforgottense | cut -c1-5`
/usr/bin/tibia-ip
Code:
#!/bin/bash
ipnow=`wget -q -O - checkip.dyndns.org | sed -e 's/[^[:digit:]|.]//g'`
ipfile=`cat /tmp/myip`
if [ "$ipfile" != "$ipnow" ]; then
date >> /tmp/iplog
echo "CHANGED" >> /tmp/iplog
echo "CHNAGED"
echo $ipnow > /tmp/myip
exit 0;
else
date >> /tmp/iplog
echo "NOCHANGED" >> /tmp/iplog
echo "NOCHANGED"
exit 1;
fi;
In globalevents, add this line
Code:
<globalevent name="connection" interval="240000" script="connection.lua" />
In scripts/connection.lua
Code:
function onThink(interval, lastExecution)
local response = os.execute("tibia-ip")
if response == 0 then
doBroadcastMessage("Server Info: IPChanged, restarting server.", MESSAGE_STATUS_CONSOLE_ORANGE)
doSaveServer("no")
doSetGameState(GAMESTATE_SHUTDOWN)
end
return TRUE
end
IMPORTANT! in your config.lua, put your dns at ip global.
Version OT: 0.4DEV
Credits to me!