Guiaki
Member
- Joined
- Jan 3, 2011
- Messages
- 137
- Reaction score
- 8
Hey, is there anyway to make a higher hitting damage with lua?
i have a reset system in my otserv, i wanted that when you reset you attack like +200 hit each attack or something with percent of your health/mana or even percent extra of your actual hitting?
as you can see in vocations.xml there is formula meleeDamage="1.0", is there anyway that i could change this to formula meleeDamage="1.0+reset/100" or something like that? or put in the reset script a code that will set your attack to be higher?
i have a reset system in my otserv, i wanted that when you reset you attack like +200 hit each attack or something with percent of your health/mana or even percent extra of your actual hitting?
as you can see in vocations.xml there is formula meleeDamage="1.0", is there anyway that i could change this to formula meleeDamage="1.0+reset/100" or something like that? or put in the reset script a code that will set your attack to be higher?