Sportacus
Intermediate OT User
- Joined
- Aug 3, 2008
- Messages
- 718
- Reaction score
- 100
Just throwing this out there to see if anyone would like to make it.
A lives system.
A character starts with 1 life, with a maximum of 3 lives.
If a character dies, he loses 1 life, and if they reach 0 lives, their character is deleted.
The character name is locked, and can't be remade.
When a player logs in, it would tell them how many lives they have, and they'd be able to check their current lives by saying !lives
When a character is deleted like this, I want it to be saved in a log file stating what time they died at, what level, and which temple was their home (the temple value can just be the town number).
Example for the log would look like this
12/1/2012 12:43AM Sportacus Level: 50 Temple: 3
I'm guessing I'd either use sql entries, or a storage value for current levels, and another storage value for max lives.
And of course there would be items that would increase your current lifes, and your max lifes (just adding a +1 to the storage).
A lives system.
A character starts with 1 life, with a maximum of 3 lives.
If a character dies, he loses 1 life, and if they reach 0 lives, their character is deleted.
The character name is locked, and can't be remade.
When a player logs in, it would tell them how many lives they have, and they'd be able to check their current lives by saying !lives
When a character is deleted like this, I want it to be saved in a log file stating what time they died at, what level, and which temple was their home (the temple value can just be the town number).
Example for the log would look like this
12/1/2012 12:43AM Sportacus Level: 50 Temple: 3
I'm guessing I'd either use sql entries, or a storage value for current levels, and another storage value for max lives.
And of course there would be items that would increase your current lifes, and your max lifes (just adding a +1 to the storage).