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Lms error

Sirion_Mido

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Joined
Jul 22, 2012
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I USE THIS script for last man standing event:
XML:
<?xml version="1.0" encoding="UTF-8"?>
<mod name="Last Man Standing" version="1.00" author="Unknown" contact="otland.net" enabled="yes">
<config name="lastmanstanding_config"><![CDATA[
config = {
	temporaryArea = {
		{x = 32494, y = 16518, z = 7}, -- northwest corner of area where players must stand in order to join the event
		{x = 32498, y = 16520, z = 7} -- south east corner
	},
	arenaArea = {
		{x = 323500, y = 16514, z = 7}, -- nw corner of arena
		{x = 32512, y = 16524, z = 7}, -- se corner of arena
		{x = 32506, y = 16519, z = 7} -- center of arena
	},
	fromPosition = {x = 32500, y = 16514, z = 7}, -- top left cornor of the playground
	toPosition = {x = 32512, y = 16524, z = 7}, -- bottom right cornor of the playground
	minPlayers = 2, -- min players required to start the battle
	prize = {2160, 5467} -- rewards
	playerCount = 3334, -- Global storage for counting the players left/entered in the event
	teleportPosition = {x = 32350, y = 32220, z = 7, stackpos = 1}, -- Where the teleport will be created
    teleportToPosition = {x = 32496, y = 16519, z = 7}, -- Where the teleport will take you
    teleportId = 1387, -- Id of the teleport
}              
]]></config>
 
<talkaction words="!event" event="script"><![CDATA[
function onSay()
        domodlib('lastmanstanding_config')
        local tp = doCreateTeleport(config.teleportId, config.teleportToPosition, config.teleportPosition)
        doItemSetAttribute(tp, "aid", config.teleportActionId)
        setGlobalStorageValue(config.playerCount, 0)
        doBroadcastMessage("LAST Man Standing is starting in " .. config.timeToStartEvent .. " minutes! The magic teleport will be closed whenever the event is started.!", MESSAGE_EVENT_ADVANCE)
        addEvent(StartEvent, config.timeToStartEvent * 1000 * 10)
		print(getGlobalStorageValue(3334))
        return true
end

function StartEvent()
    domodlib('lastmanstanding_config')
		for x = (config.arenaArea)[1].x, (config.arenaArea)[2].x do
		for y = (config.arenaArea)[1].y, (config.arenaArea)[2].y do
			for z = (config.arenaArea)[1].z, (config.arenaArea)[2].z do
				if(isPlayer(getTopCreature({x = x, y = y, z = z}).uid)) then
					table.insert(arenaPlayers, getTopCreature({x = x, y = y, z = z}).uid)
				end
			end
		end
	end
end
	
	if (getGlobalStorageValue(config.playerCount) >= config.minPlayers then
		local fromp, top = config.fromPosition, config.toPosition
			for x = fromp.x, top.x do
			for y = fromp.y, top.y do
				for z = fromp.z, top.z do
					areapos = {x = x, y = y, z = z, stackpos = 253}
					getPlayers = getThingfromPos(areapos)
					if isPlayer(getPlayers.uid) then
					doTeleportThing(players[i], (config.arenaArea)[3])
					doPlayerSendTextMessage(players[i], MESSAGE_STATUS_WARNING, "The battle begins. Survive for glory!")
end
	return true
end
end
end
else
				 doTeleportThing(getPlayers.uid, getTownTemplePosition(getPlayerTown(getPlayers.uid)), false)
				doSendMagicEffect(getPlayerPosition(getPlayers.uid), CONST_ME_TELEPORT)
				doPlayerSendTextMessage(players[i], MESSAGE_STATUS_WARNING, "No enough players!")
end
]]></talkaction>

<movevent type="StepIn" actionid="3000" event="script"><![CDATA[
local config = {
        playerCount = 3334, -- Global storage for counting the players in the event
        maxPlayers = 20 -- Max players who can participate
}
 
function onStepIn(cid, item, position, lastPosition, fromPosition, toPosition, actor)
        domodlib('lastmanstanding_config')
        if getGlobalStorageValue(config.playerCount) < config.maxPlayers then
                        setGlobalStorageValue(config.playerCount, getGlobalStorageValue(config.playerCount)+1)
                                if getGlobalStorageValue(config.playerCount) == config.maxPlayers then
                                        doBroadcastMessage("Last man standing event is now full [" .. getGlobalStorageValue(config.playerCount) .. " players]! The event will soon start.")
                                else
                        doBroadcastMessage(getPlayerName(cid) .. " entered last man standing event! Currently " .. getGlobalStorageValue(config.playerCount) .. " players have joined!", MESSAGE_STATUS_CONSOLE_RED)
                end
        else
                doTeleportThing(cid, fromPosition)
                doPlayerSendCancel(cid, "The event is full. There is already " .. config.maxPlayers .. " players participating in the event.")
                return false
        end
                print(getGlobalStorageValue(config.playerCount) .. " Players in catch the item event.")
        return true
end
]]></movevent>
</mod>
it getting crash my server on start and get this error:
luascript.h:264: static ScriptEnviroment* LuaInterface::getEnv(): Assertion `m_scriptEnvIndex >= 0 && m_scriptEnvIndex < 21' failed.
 
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