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Login.Lua, (HELP FOR REP)

Msokolov

New Member
Joined
Feb 6, 2012
Messages
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Code:
[13:35:00.617] [Error - CreatureScript Interface]
[13:35:00.618] data/creaturescripts/scripts/login.lua:onLogin
[13:35:00.618] Description:
[13:35:00.619] data/lib/050-function.lua:333: attempt to call global 'getCreatur
eCondition' (a nil value)
[13:35:00.620] stack traceback:
[13:35:00.621]  data/lib/050-function.lua:333: in function 'isPlayerGhost'
[13:35:00.622]  data/creaturescripts/scripts/login.lua:32: in function <data/cre
aturescripts/scripts/login.lua:6>
[13:35:00.623] Inkognito has logged out.

Can you help me with this someone?
 
Code:
local config = {
	loginMessage = getConfigValue('loginMessage'),
	useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}

function onLogin(cid)
	local loss = getConfigValue('deathLostPercent')
	if(loss ~= nil) then
		doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10)
	end

	local accountManager = getPlayerAccountManager(cid)
	if(accountManager == MANAGER_NONE) then
		local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
		if(lastLogin > 0) then
			doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
			str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
		else
			str = str .. " Please choose your outfit."
			doPlayerSendOutfitWindow(cid)
		end

		doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
	elseif(accountManager == MANAGER_NAMELOCK) then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
	elseif(accountManager == MANAGER_ACCOUNT) then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
	else
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
	end

	if(not isPlayerGhost(cid)) then
		doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
	end

	registerCreatureEvent(cid, "Mail")
	registerCreatureEvent(cid, "GuildMotd")

	registerCreatureEvent(cid, "Idle")
	if(config.useFragHandler) then
		registerCreatureEvent(cid, "SkullCheck")
	end

	registerCreatureEvent(cid, "ReportBug")
	registerCreatureEvent(cid, "AdvanceSave")
	return true
end
 
To fix it you can just remove
if(not isPlayerGhost(cid)) then
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
end

out of login.lua.
isPlayerGhost calls getCreatureCondition which your distro does not seem to support. No idea how to fix it, since I don't know what weird distro you use.
 
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