• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Login problem

Suxex

Member
Joined
Aug 13, 2007
Messages
391
Reaction score
5
Location
Halland - Getinge
Hello, I have a problem when I am starting my server.
It says:

[Error - CreatureScript Interface]
data/creaturescripts/scripts/login.lua:onLogin
Description:
data/creaturescripts/scripts/login.lua:32: attempt to call global ´getCreaturePosition´ <a nil value>
stack traceback:
data/creaturescripts/scripts/login.lua:32: in function <data/creaturescripts/scripts/login.lua:5>

I using TFS 0.3.6

Thanks in advance!
 
Last edited:
I use crying damson, and i'm using a global.lua .

I got that error to sometime, however it was about fields, then I added in a global.lua and some new functions and it worked.
 
Code:
TRUE = 1
FALSE = 0

LUA_ERROR = -1
LUA_NO_ERROR = 0

NORTH = 0
EAST = 1
SOUTH = 2
WEST = 3
SOUTHWEST = 4
SOUTHEAST = 5
NORTHWEST = 6
NORTHEAST = 7

COMBAT_FORMULA_UNDEFINED = 0
COMBAT_FORMULA_LEVELMAGIC = 1
COMBAT_FORMULA_SKILL = 2
COMBAT_FORMULA_DAMAGE = 3

CONDITION_PARAM_OWNER = 1
CONDITION_PARAM_TICKS = 2
CONDITION_PARAM_OUTFIT = 3
CONDITION_PARAM_HEALTHGAIN = 4
CONDITION_PARAM_HEALTHTICKS = 5
CONDITION_PARAM_MANAGAIN = 6
CONDITION_PARAM_MANATICKS = 7
CONDITION_PARAM_DELAYED = 8
CONDITION_PARAM_SPEED = 9
CONDITION_PARAM_LIGHT_LEVEL = 10
CONDITION_PARAM_LIGHT_COLOR = 11
CONDITION_PARAM_SOULGAIN = 12
CONDITION_PARAM_SOULTICKS = 13
CONDITION_PARAM_MINVALUE = 14
CONDITION_PARAM_MAXVALUE = 15
CONDITION_PARAM_STARTVALUE = 16
CONDITION_PARAM_TICKINTERVAL = 17
CONDITION_PARAM_FORCEUPDATE = 18
CONDITION_PARAM_SKILL_MELEE = 19
CONDITION_PARAM_SKILL_FIST = 20
CONDITION_PARAM_SKILL_CLUB = 21
CONDITION_PARAM_SKILL_SWORD = 22
CONDITION_PARAM_SKILL_AXE = 23
CONDITION_PARAM_SKILL_DISTANCE = 24
CONDITION_PARAM_SKILL_SHIELD = 25
CONDITION_PARAM_SKILL_FISHING = 26
CONDITION_PARAM_STAT_MAXHITPOINTS = 27
CONDITION_PARAM_STAT_MAXMANAPOINTS = 28
CONDITION_PARAM_STAT_SOULPOINTS = 29
CONDITION_PARAM_STAT_MAGICPOINTS = 30
CONDITION_PARAM_STAT_MAXHITPOINTSPERCENT = 31
CONDITION_PARAM_STAT_MAXMANAPOINTSPERCENT = 32
CONDITION_PARAM_STAT_SOULPOINTSPERCENT = 33
CONDITION_PARAM_STAT_MAGICPOINTSPERCENT = 34
CONDITION_PARAM_PERIODICDAMAGE = 35
CONDITION_PARAM_SKILL_MELEEPERCENT = 36
CONDITION_PARAM_SKILL_FISTPERCENT = 37
CONDITION_PARAM_SKILL_CLUBPERCENT = 38
CONDITION_PARAM_SKILL_SWORDPERCENT = 39
CONDITION_PARAM_SKILL_AXEPERCENT = 40
CONDITION_PARAM_SKILL_DISTANCEPERCENT = 41
CONDITION_PARAM_SKILL_SHIELDPERCENT = 42
CONDITION_PARAM_SKILL_FISHINGPERCENT = 43
CONDITION_PARAM_BUFF_SPELL = 44
CONDITION_PARAM_SUBID = 45

COMBAT_PARAM_TYPE = 1
COMBAT_PARAM_EFFECT = 2
COMBAT_PARAM_DISTANCEEFFECT = 3
COMBAT_PARAM_BLOCKSHIELD = 4
COMBAT_PARAM_BLOCKARMOR = 5
COMBAT_PARAM_TARGETCASTERORTOPMOST = 6
COMBAT_PARAM_CREATEITEM = 7
COMBAT_PARAM_AGGRESSIVE = 8
COMBAT_PARAM_DISPEL = 9

CALLBACK_PARAM_LEVELMAGICVALUE = 1
CALLBACK_PARAM_SKILLVALUE = 2
CALLBACK_PARAM_TARGETTILE = 3
CALLBACK_PARAM_TARGETCREATURE = 4

COMBAT_NONE = 0
COMBAT_PHYSICALDAMAGE = 1
COMBAT_ENERGYDAMAGE = 2
COMBAT_EARTHDAMAGE = 4
COMBAT_POISONDAMAGE = 4
COMBAT_FIREDAMAGE = 8
COMBAT_UNDEFINEDDAMAGE = 16
COMBAT_LIFEDRAIN = 32
COMBAT_MANADRAIN = 64
COMBAT_HEALING = 128
COMBAT_DROWNDAMAGE = 256
COMBAT_ICEDAMAGE = 512
COMBAT_HOLYDAMAGE = 1024
COMBAT_DEATHDAMAGE = 2048

CONDITION_NONE = 0
CONDITION_POISON = 1
CONDITION_FIRE = 2
CONDITION_ENERGY = 4
CONDITION_LIFEDRAIN = 8
CONDITION_HASTE = 16
CONDITION_PARALYZE = 32
CONDITION_OUTFIT = 64
CONDITION_INVISIBLE = 128
CONDITION_LIGHT = 256
CONDITION_MANASHIELD = 512
CONDITION_INFIGHT = 1024
CONDITION_DRUNK = 2048
CONDITION_EXHAUST_WEAPON = 4096
CONDITION_FOOD = 8192
CONDITION_REGENERATION = 8192
CONDITION_SOUL = 16384
CONDITION_DROWN = 32768
CONDITION_MUTED = 65536
CONDITION_TRADETICKS = 131072
CONDITION_YELLTICKS = 262144
CONDITION_ATTRIBUTES = 524288
CONDITION_FREEZING = 1048576
CONDITION_DAZZLED = 2097152
CONDITION_CURSED = 4194304
CONDITION_EXHAUST_COMBAT = 8388608
CONDITION_EXHAUST_HEAL = 16777216
CONDITION_PACIFIED = 33554432

CONST_SLOT_HEAD = 1
CONST_SLOT_NECKLACE = 2
CONST_SLOT_BACKPACK = 3
CONST_SLOT_ARMOR = 4
CONST_SLOT_RIGHT = 5
CONST_SLOT_LEFT = 6
CONST_SLOT_LEGS = 7
CONST_SLOT_FEET = 8
CONST_SLOT_RING = 9
CONST_SLOT_AMMO = 10

CONST_ME_DRAWBLOOD = 0
CONST_ME_LOSEENERGY = 1
CONST_ME_POFF = 2
CONST_ME_BLOCKHIT = 3
CONST_ME_EXPLOSIONAREA = 4
CONST_ME_EXPLOSIONHIT = 5
CONST_ME_FIREAREA = 6
CONST_ME_YELLOW_RINGS = 7
CONST_ME_GREEN_RINGS = 8
CONST_ME_HITAREA = 9
CONST_ME_TELEPORT = 10
CONST_ME_ENERGYHIT = 11
CONST_ME_MAGIC_BLUE = 12
CONST_ME_MAGIC_RED = 13
CONST_ME_MAGIC_GREEN = 14
CONST_ME_HITBYFIRE = 15
CONST_ME_HITBYPOISON = 16
CONST_ME_MORTAREA = 17
CONST_ME_SOUND_GREEN = 18
CONST_ME_SOUND_RED = 19
CONST_ME_POISONAREA = 20
CONST_ME_SOUND_YELLOW = 21
CONST_ME_SOUND_PURPLE = 22
CONST_ME_SOUND_BLUE = 23
CONST_ME_SOUND_WHITE = 24
CONST_ME_BUBBLES = 25
CONST_ME_CRAPS = 26
CONST_ME_GIFT_WRAPS = 27
CONST_ME_FIREWORK_YELLOW = 28
CONST_ME_FIREWORK_RED = 29
CONST_ME_FIREWORK_BLUE = 30
CONST_ME_STUN = 31
CONST_ME_SLEEP = 32
CONST_ME_WATERCREATURE = 33
CONST_ME_GROUNDSHAKER = 34
CONST_ME_HEARTS = 35
CONST_ME_FIREATTACK = 36
CONST_ME_ENERGYAREA = 37
CONST_ME_SMALLCLOUDS = 38
CONST_ME_HOLYDAMAGE = 39
CONST_ME_BIGCLOUDS = 40
CONST_ME_ICEAREA = 41
CONST_ME_ICETORNADO = 42
CONST_ME_ICEATTACK = 43
CONST_ME_STONES = 44
CONST_ME_SMALLPLANTS = 45
CONST_ME_CARNIPHILA = 46
CONST_ME_PURPLEENERGY = 47
CONST_ME_YELLOWENERGY = 48
CONST_ME_HOLYAREA = 49
CONST_ME_BIGPLANTS = 50
CONST_ME_CAKE = 51
CONST_ME_GIANTICE = 52
CONST_ME_WATERSPLASH = 53
CONST_ME_PLANTATTACK = 54
CONST_ME_TUTORIALARROW = 55
CONST_ME_TUTORIALSQUARE = 56
CONST_ME_MIRRORHORIZONTAL = 57
CONST_ME_MIRRORVERTICAL = 58
CONST_ME_SKULLHORIZONTAL = 59
CONST_ME_SKULLVERTICAL = 60
CONST_ME_ASSASSIN = 61
CONST_ME_STEPSHORIZONTAL = 62
CONST_ME_BLOODYSTEPS = 63
CONST_ME_STEPSVERTICAL = 64
CONST_ME_YALAHARIGHOST = 65
CONST_ME_BATS = 66
CONST_ME_NONE = 255

CONST_ANI_SPEAR = 0
CONST_ANI_BOLT = 1
CONST_ANI_ARROW = 2
CONST_ANI_FIRE = 3
CONST_ANI_ENERGY = 4
CONST_ANI_POISONARROW = 5
CONST_ANI_BURSTARROW = 6
CONST_ANI_THROWINGSTAR = 7
CONST_ANI_THROWINGKNIFE = 8
CONST_ANI_SMALLSTONE = 9
CONST_ANI_DEATH = 10
CONST_ANI_LARGEROCK = 11
CONST_ANI_SNOWBALL = 12
CONST_ANI_POWERBOLT = 13
CONST_ANI_POISON = 14
CONST_ANI_INFERNALBOLT = 15
CONST_ANI_HUNTINGSPEAR = 16
CONST_ANI_ENCHANTEDSPEAR = 17
CONST_ANI_REDSTAR = 18
CONST_ANI_GREENSTAR = 19
CONST_ANI_ROYALSPEAR = 20
CONST_ANI_SNIPERARROW = 21
CONST_ANI_ONYXARROW = 22
CONST_ANI_PIERCINGBOLT = 23
CONST_ANI_WHIRLWINDSWORD = 24
CONST_ANI_WHIRLWINDAXE = 25
CONST_ANI_WHIRLWINDCLUB = 26
CONST_ANI_ETHEREALSPEAR = 27
CONST_ANI_ICE = 28
CONST_ANI_EARTH = 29
CONST_ANI_HOLY = 30
CONST_ANI_SUDDENDEATH = 31
CONST_ANI_FLASHARROW = 32
CONST_ANI_FLAMMINGARROW = 33
CONST_ANI_SHIVERARROW = 34
CONST_ANI_ENERGYBALL = 35
CONST_ANI_SMALLICE = 36
CONST_ANI_SMALLHOLY = 37
CONST_ANI_SMALLEARTH = 38
CONST_ANI_EARTHARROW = 39
CONST_ANI_EXPLOSION = 40
CONST_ANI_CAKE = 41
CONST_ANI_WEAPONTYPE = 254
CONST_ANI_NONE = 255

TALKTYPE_SAY = 1
TALKTYPE_WHISPER = 2
TALKTYPE_YELL = 3
TALKTYPE_PRIVATE_PN = 4
TALKTYPE_PRIVATE_NP = 5
TALKTYPE_PRIVATE = 6
TALKTYPE_CHANNEL_Y = 7
TALKTYPE_CHANNEL_W = 8
TALKTYPE_RVR_CHANNEL = 9
TALKTYPE_RVR_ANSWER = 10
TALKTYPE_RVR_CONTINUE = 11
TALKTYPE_BROADCAST = 12
TALKTYPE_CHANNEL_R1 = 13
TALKTYPE_PRIVATE_RED = 14
TALKTYPE_CHANNEL_O = 15
TALKTYPE_CHANNEL_R2 = 17
TALKTYPE_ORANGE_1 = 19
TALKTYPE_ORANGE_2 = 20

MESSAGE_STATUS_CONSOLE_RED = 18
MESSAGE_EVENT_ORANGE = 19
MESSAGE_STATUS_CONSOLE_ORANGE = 20
MESSAGE_STATUS_WARNING = 21
MESSAGE_EVENT_ADVANCE = 22
MESSAGE_EVENT_DEFAULT = 23
MESSAGE_STATUS_DEFAULT = 24
MESSAGE_INFO_DESCR = 25
MESSAGE_STATUS_SMALL = 26
MESSAGE_STATUS_CONSOLE_BLUE = 27

TEXTCOLOR_BLUE = 5
TEXTCOLOR_LIGHTBLUE = 35
TEXTCOLOR_LIGHTGREEN = 30
TEXTCOLOR_GREEN = 54
TEXTCOLOR_TEAL = 65
TEXTCOLOR_PURPLE = 83
TEXTCOLOR_PLATINUMBLUE = 89
TEXTCOLOR_LIGHTGREY = 129
TEXTCOLOR_DARKRED = 144
TEXTCOLOR_RED = 180
TEXTCOLOR_ORANGE = 198
TEXTCOLOR_YELLOW = 210
TEXTCOLOR_WHITE_EXP = 215
TEXTCOLOR_NONE = 255

ITEM_TYPE_DEPOT = 1
ITEM_TYPE_MAILBOX = 2
ITEM_TYPE_TRASHHOLDER = 3
ITEM_TYPE_CONTAINER = 4
ITEM_TYPE_DOOR = 5
ITEM_TYPE_MAGICFIELD = 6
ITEM_TYPE_TELEPORT = 7
ITEM_TYPE_BED = 8

CONST_PROP_BLOCKSOLID = 0
CONST_PROP_HASHEIGHT = 1
CONST_PROP_BLOCKPROJECTILE = 2
CONST_PROP_BLOCKPATHFIND = 3
CONST_PROP_ISVERTICAL = 4
CONST_PROP_ISHORIZONTAL = 5
CONST_PROP_MOVEABLE = 6
CONST_PROP_BLOCKINGANDNOTMOVEABLE = 7
CONST_PROP_SUPPORTHANGABLE = 8

SKILL_FIST = 0
SKILL_CLUB = 1
SKILL_SWORD = 2
SKILL_AXE = 3
SKILL_DISTANCE = 4
SKILL_SHIELD = 5
SKILL_FISHING = 6
SKILL_MAGLEVEL = 7
SKILL_LEVEL = 8

GUILDLEVEL_MEMBER = 1
GUILDLEVEL_VICE = 2
GUILDLEVEL_LEADER = 3

SKULL_NONE = 0
SKULL_YELLOW = 1
SKULL_GREEN = 2
SKULL_WHITE = 3
SKULL_RED = 4

WORLD_TYPE_NO_PVP = 1
WORLD_TYPE_PVP = 2
WORLD_TYPE_PVP_ENFORCED = 3

STACKPOS_GROUND = 0
STACKPOS_FIRST_ITEM_ABOVE_GROUNDTILE = 1
STACKPOS_SECOND_ITEM_ABOVE_GROUNDTILE = 2
STACKPOS_THIRD_ITEM_ABOVE_GROUNDTILE = 3
STACKPOS_FOURTH_ITEM_ABOVE_GROUNDTILE = 4
STACKPOS_FIFTH_ITEM_ABOVE_GROUNDTILE = 5
STACKPOS_TOP_CREATURE = 253
STACKPOS_TOP_FIELD = 254
STACKPOS_TOP_MOVEABLE_ITEM_OR_CREATURE = 255

RETURNVALUE_NOERROR = 1
RETURNVALUE_NOTPOSSIBLE = 2
RETURNVALUE_NOTENOUGHROOM = 3
RETURNVALUE_PLAYERISPZLOCKED = 4
RETURNVALUE_PLAYERISNOTINVITED = 5
RETURNVALUE_CANNOTTHROW = 6
RETURNVALUE_THEREISNOWAY = 7
RETURNVALUE_DESTINATIONOUTOFREACH = 8
RETURNVALUE_CREATUREBLOCK = 9
RETURNVALUE_NOTMOVEABLE = 10
RETURNVALUE_DROPTWOHANDEDITEM = 11
RETURNVALUE_BOTHHANDSNEEDTOBEFREE = 12
RETURNVALUE_CANONLYUSEONEWEAPON = 13
RETURNVALUE_NEEDEXCHANGE = 14
RETURNVALUE_CANNOTBEDRESSED = 15
RETURNVALUE_PUTTHISOBJECTINYOURHAND = 16
RETURNVALUE_PUTTHISOBJECTINBOTHHANDS = 17
RETURNVALUE_TOOFARAWAY = 18
RETURNVALUE_FIRSTGODOWNSTAIRS = 19
RETURNVALUE_FIRSTGOUPSTAIRS = 20
RETURNVALUE_CONTAINERNOTENOUGHROOM = 21
RETURNVALUE_NOTENOUGHCAPACITY = 22
RETURNVALUE_CANNOTPICKUP = 23
RETURNVALUE_THISISIMPOSSIBLE = 24
RETURNVALUE_DEPOTISFULL = 25
RETURNVALUE_CREATUREDOESNOTEXIST = 26
RETURNVALUE_CANNOTUSETHISOBJECT = 27
RETURNVALUE_PLAYERWITHTHISNAMEISNOTONLINE = 28
RETURNVALUE_NOTREQUIREDLEVELTOUSERUNE = 29
RETURNVALUE_YOUAREALREADYTRADING = 30
RETURNVALUE_THISPLAYERISALREADYTRADING = 31
RETURNVALUE_YOUMAYNOTLOGOUTDURINGAFIGHT = 32
RETURNVALUE_DIRECTPLAYERSHOOT = 33
RETURNVALUE_NOTENOUGHLEVEL = 34
RETURNVALUE_NOTENOUGHMAGICLEVEL = 35
RETURNVALUE_NOTENOUGHMANA = 36
RETURNVALUE_NOTENOUGHSOUL = 37
RETURNVALUE_YOUAREEXHAUSTED = 38
RETURNVALUE_PLAYERISNOTREACHABLE = 39
RETURNVALUE_CANONLYUSETHISRUNEONCREATURES = 40
RETURNVALUE_ACTIONNOTPERMITTEDINPROTECTIONZONE = 41
RETURNVALUE_YOUMAYNOTATTACKTHISPLAYER = 42
RETURNVALUE_YOUMAYNOTATTACKAPERSONINPROTECTIONZONE = 43
RETURNVALUE_YOUMAYNOTATTACKAPERSONWHILEINPROTECTIONZONE = 44
RETURNVALUE_YOUMAYNOTATTACKTHISCREATURE = 45
RETURNVALUE_YOUCANONLYUSEITONCREATURES = 46
RETURNVALUE_CREATUREISNOTREACHABLE = 47
RETURNVALUE_TURNSECUREMODETOATTACKUNMARKEDPLAYERS = 48
RETURNVALUE_YOUNEEDPREMIUMACCOUNT = 49
RETURNVALUE_YOUNEEDTOLEARNTHISSPELL = 50
RETURNVALUE_YOURVOCATIONCANNOTUSETHISSPELL = 51
RETURNVALUE_YOUNEEDAWEAPONTOUSETHISSPELL = 52
RETURNVALUE_PLAYERISPZLOCKEDLEAVEPVPZONE = 53
RETURNVALUE_PLAYERISPZLOCKEDENTERPVPZONE = 54
RETURNVALUE_ACTIONNOTPERMITTEDINANOPVPZONE = 55
RETURNVALUE_YOUCANNOTLOGOUTHERE = 56
RETURNVALUE_YOUNEEDAMAGICITEMTOCASTSPELL = 57
RETURNVALUE_CANNOTCONJUREITEMHERE = 58
RETURNVALUE_YOUNEEDTOSPLITYOURSPEARS = 59
RETURNVALUE_NAMEISTOOAMBIGIOUS = 60
RETURNVALUE_CANUSEONLYONESHIELD = 61
RETURNVALUE_NOPARTYMEMBERSINRANGE = 62
RETURNVALUE_YOUARENOTTHEOWNER = 63

PlayerFlag_CannotUseCombat = 0
PlayerFlag_CannotAttackPlayer = 1
PlayerFlag_CannotAttackMonster = 2
PlayerFlag_CannotBeAttacked = 3
PlayerFlag_CanConvinceAll = 4
PlayerFlag_CanSummonAll = 5
PlayerFlag_CanIllusionAll = 6
PlayerFlag_CanSenseInvisibility = 7
PlayerFlag_IgnoredByMonsters = 8
PlayerFlag_NotGainInFight = 9
PlayerFlag_HasInfiniteMana = 10
PlayerFlag_HasInfiniteSoul = 11
PlayerFlag_HasNoExhaustion = 12
PlayerFlag_CannotUseSpells = 13
PlayerFlag_CannotPickupItem = 14
PlayerFlag_CanAlwaysLogin = 15
PlayerFlag_CanBroadcast = 16
PlayerFlag_CanEditHouses = 17
PlayerFlag_CannotBeBanned = 18
PlayerFlag_CannotBePushed = 19
PlayerFlag_HasInfiniteCapacity = 20
PlayerFlag_CanPushAllCreatures = 21
PlayerFlag_CanTalkRedPrivate = 22
PlayerFlag_CanTalkRedChannel = 23
PlayerFlag_TalkOrangeHelpChannel = 24
PlayerFlag_NotGainExperience = 25
PlayerFlag_NotGainMana = 26
PlayerFlag_NotGainHealth = 27
PlayerFlag_NotGainSkill = 28
PlayerFlag_SetMaxSpeed = 29
PlayerFlag_SpecialVIP = 30
PlayerFlag_NotGenerateLoot = 31
PlayerFlag_CanTalkRedChannelAnonymous = 32
PlayerFlag_IgnoreProtectionZone = 33
PlayerFlag_IgnoreSpellCheck = 34
PlayerFlag_IgnoreWeaponCheck = 35
PlayerFlag_CannotBeMuted = 36
PlayerFlag_IsAlwaysPremium = 37
PlayerFlag_CanAnswerRuleViolations = 38

maleOutfits = {128, 129, 130, 131, 132, 133, 134, 143, 144, 145, 146, 151, 152, 153, 154, 251, 268, 273, 278, 289, 325}
femaleOutfits = {136, 137, 138, 139, 140, 141, 142, 147, 148, 149, 150, 155, 156, 157, 158, 252, 269, 270, 279, 288, 324}

doors = {[1209] = 1211, [1210] = 1211, [1212] = 1214, [1213] = 1214, [1219] = 1220, [1221] = 1222, [1231] = 1233, [1232] = 1233, [1234] = 1236, [1235] = 1236, [1237] = 1238, [1239] = 1240, [1249] = 1251, [1250] = 1251, [1252] = 1254, [1253] = 1254, [1539] = 1540, [1541] = 1542, [3535] = 3537, [3536] = 3537, [3538] = 3539, [3544] = 3546, [3545] = 3546, [3547] = 3548, [4913] = 4915, [4914] = 4915, [4916] = 4918, [4917] = 4918, [5082] = 5083, [5084] = 5085, [5098] = 5100, [5099] = 5100, [5101] = 5102, [5107] = 5109, [5108] = 5109, [5110] = 5111, [5116] = 5118, [5117] = 5118, [5119] = 5120, [5125] = 5127, [5126] = 5127, [5128] = 5129, [5134] = 5136, [5135] = 5136, [5137] = 5139, [5138] = 5139, [5140] = 5142, [5141] = 5142, [5143] = 5145, [5144] = 5145, [5278] = 5280, [5279] = 5280, [5281] = 5283, [5282] = 5283, [5284] = 5285, [5286] = 5287, [5515] = 5516, [5517] = 5518, [5732] = 5734, [5733] = 5734, [5735] = 5737, [5736] = 5737, [6192] = 6194, [6193] = 6194, [6195] = 6197, [6196] = 6197, [6198] = 6199, [6200] = 6201, [6249] = 6251, [6250] = 6251, [6252] = 6254, [6253] = 6254, [6255] = 6256, [6257] = 6258, [6795] = 6796, [6797] = 6798, [6799] = 6800, [6801] = 6802, [6891] = 6893, [6892] = 6893, [6894] = 6895, [6900] = 6902, [6901] = 6902, [6903] = 6904, [7033] = 7035, [7034] = 7035, [7036] = 7037, [7042] = 7044, [7043] = 7044, [7045] = 7046, [7054] = 7055, [7056] = 7057, [8541] = 8543, [8542] = 8543, [8544] = 8546, [8545] = 8546, [8547] = 8548, [8549] = 8550, [9165] = 9167, [9166] = 6167, [9168] = 9170, [9169] = 6170, [9171] = 9172, [9173] = 9174, [9267] = 9269, [9268] = 9269, [9270] = 9272, [9271] = 9272, [9273] = 9274, [9275] = 9276}
verticalOpenDoors = {1211, 1220, 1224, 1228, 1233, 1238, 1242, 1246, 1251, 1256, 1260, 1540, 3546, 3548, 3550, 3552, 4915, 5083, 5109, 5111, 5113, 5115, 5127, 5129, 5131, 5133, 5142, 5145, 5283, 5285, 5289, 5293, 5516, 5737, 5749, 6194, 6199, 6203, 6207, 6251, 6256, 6260, 6264, 6798, 6802, 6902, 6904, 6906, 6908, 7044, 7046, 7048, 7050, 7055, 8543, 8548, 8552, 8556, 9167, 9172, 9269, 9274}
horizontalOpenDoors = {1214, 1222, 1226, 1230, 1236, 1240, 1244, 1248, 1254, 1258, 1262, 1542, 3537, 3539, 3541, 3543, 4918, 5085, 5100, 5102, 5104, 5106, 5118, 5120, 5122, 5124, 5136, 5139, 5280, 5287, 5291, 5295, 5518, 5734, 5746, 6197, 6201, 6205, 6209, 6254, 6258, 6262, 6266, 6796, 6800, 6893, 6895, 6897, 6899, 7035, 7037, 7039, 7041, 7057, 8546, 8550, 8554, 8558, 9170, 9174, 9272, 9276}
openSpecialDoors = {1224, 1226, 1228, 1230, 1242, 1244, 1246, 1248, 1256, 1258, 1260, 1262, 3541, 3543, 3550, 3552, 5104, 5106, 5113, 5115, 5122, 5124, 5131, 5133, 5289, 5291, 5293, 5295, 6203, 6205, 6207, 6209, 6260, 6262, 6264, 6266, 6897, 6899, 6906, 6908, 7039, 7041, 7048, 7050, 8552, 8554, 8556, 8558, 9176, 9178, 9180, 9182, 9278, 9280, 9282, 9284}
questDoors = {1223, 1225, 1241, 1243, 1255, 1257, 3542, 3551, 5105, 5114, 5123, 5132, 5288, 5290, 5745, 5748, 6202, 6204, 6259, 6261, 6898, 6907, 7040, 7049, 8551, 8553, 9175, 9177, 9277, 9279}
levelDoors = {1227, 1229, 1245, 1247, 1259, 1261, 3540, 3549, 5103, 5112, 5121, 5130, 5292, 5294, 6206, 6208, 6263, 6265, 6896, 6905, 7038, 7047, 8555, 8557, 9179, 9181, 9281, 9283}
keys = {2086, 2087, 2088, 2089, 2090, 2091, 2092}

BLUEBERRYBUSH_DECAY_INTERVAL = 300000
CONTAINER_POSITION = 65535
ITEMCOUNT_MAX = 100

ITEM_GOLD_COIN = 2148
ITEM_PLATINUM_COIN = 2152
ITEM_CRYSTAL_COIN = 2160
ITEM_FISH = 2667
ITEM_WORM = 3976
ITEM_BLUEBERRY = 2677
ITEM_BLUEBERRYBUSH = 2785
ITEM_BUSH = 2786
ITEM_PARCEL = 2595
ITEM_LABEL = 2599

function doPlayerGiveItem(cid, itemid, count, charges)
	local hasCharges = (isItemRune(itemid) == TRUE or isItemFluidContainer(itemid) == TRUE)
	if(hasCharges and charges == nil) then
		charges = 1
	end
	while count > 0 do
		local tempcount = 1
		if(isItemStackable(itemid) == TRUE) then
			tempcount = math.min (100, count)
		end
		local ret = doPlayerAddItem(cid, itemid, tempcount, charges)
		if(ret == LUA_ERROR) then
			ret = doCreateItem(itemid, tempcount, getPlayerPosition(cid))
		end
		if(ret ~= LUA_ERROR) then
			if(hasCharges) then
				count = count - 1
			else
				count = count - tempcount
			end
		else
			return LUA_ERROR
		end
	end
	return LUA_NO_ERROR
end

function doPlayerTakeItem(cid, itemid, count)
	if(getPlayerItemCount(cid,itemid) >= count) then
		while count > 0 do
			local tempcount = 0
			if(isItemStackable(itemid) == TRUE) then
				tempcount = math.min (100, count)
			else
				tempcount = 1
			end
			local ret = doPlayerRemoveItem(cid, itemid, tempcount)
			if(ret ~= LUA_ERROR) then
				count = count-tempcount
			else
				return LUA_ERROR
			end
		end
		if(count == 0) then
			return LUA_NO_ERROR
		end
	else
		return LUA_ERROR
	end
end

function doPlayerBuyItem(cid, itemid, count, cost, charges)
	if(doPlayerRemoveMoney(cid, cost) == TRUE) then
		return doPlayerGiveItem(cid, itemid, count, charges)
	end
	return LUA_ERROR
end

function doPlayerSellItem(cid, itemid, count, cost)
	if(doPlayerTakeItem(cid, itemid, count) == LUA_NO_ERROR) then
		if doPlayerAddMoney(cid, cost) ~= TRUE then
			error('Could not add money to ' .. getPlayerName(cid) .. '(' .. cost .. 'gp)')
		end
		return LUA_NO_ERROR
	end
	return LUA_ERROR
end

function isInRange(pos, fromPos, toPos)
	if pos.x >= fromPos.x and pos.y >= fromPos.y and pos.z >= fromPos.z and pos.x <= toPos.x and pos.y <= toPos.y and pos.z <= toPos.z then
		return TRUE
	end
	return FALSE
end

function isPremium(cid)
	return (isPlayer(cid) == TRUE and (getPlayerPremiumDays(cid) > 0 or getConfigInfo('freePremium') == "yes")) and TRUE or FALSE
end

function rows(connection, sql_statement)
	local cursor = assert(connection:execute(sql_statement))
	return function ()
		return cursor:fetch()
	end
end

function getMonthDayEnding(day)
	if day == "01" or day == "21" or day == "31" then
		return "st"
	elseif day == "02" or day == "22" then
		return "nd"
	elseif day == "03" or day == "23" then
		return "rd"
	else
		return "th"
	end
end

function getMonthString(m)
	return os.date("%B", os.time{year = 1970, month = m, day = 1})
end

function getArticle(str)
	return str:find("[AaEeIiOoUuYy]") == 1 and "an" or "a"
end

function isNumber(str)
	return tonumber(str) ~= nil and TRUE or FALSE
end

function getDistanceBetween(firstPosition, secondPosition)
	local xDif = math.abs(firstPosition.x - secondPosition.x)
	local yDif = math.abs(firstPosition.y - secondPosition.y)

	local posDif = math.max(xDif, yDif)
	if(firstPosition.z ~= secondPosition.z) then
		posDif = posDif + 9 + 6
	end
	return posDif
end

function doPlayerAddAddons(cid, addon)
	for i = 0, table.maxn(maleOutfits) do
		doPlayerAddOutfit(cid, maleOutfits[i], addon)
	end

	for i = 0, table.maxn(femaleOutfits) do
		doPlayerAddOutfit(cid, femaleOutfits[i], addon)
	end
end

function numRows(cursor)
	local row = cursor:fetch()
	local rows = 0
	while row do
		rows = rows + 1
		row = cursor:fetch()
	end
	cursor:close()
	return rows
end

function isSorcerer(cid)
	if(isPlayer(cid) == FALSE) then
		debugPrint("isSorcerer: Player not found.")
		return false
	end

	return (isInArray({1,5}, getPlayerVocation(cid)) == TRUE)
end

function isDruid(cid)
	if(isPlayer(cid) == FALSE) then
		debugPrint("isDruid: Player not found.")
		return false
	end

	return (isInArray({2,6}, getPlayerVocation(cid)) == TRUE)
end

function isPaladin(cid)
	if(isPlayer(cid) == FALSE) then
		debugPrint("isPaladin: Player not found.")
		return false
	end

	return (isInArray({3,7}, getPlayerVocation(cid)) == TRUE)
end

function isKnight(cid)
	if(isPlayer(cid) == FALSE) then
		debugPrint("isKnight: Player not found.")
		return false
	end

	return (isInArray({4,8}, getPlayerVocation(cid)) == TRUE)
end

function getConfigInfo(info)
	if (type(info) ~= 'string') then return nil end

	dofile('config.lua')
	return _G[info]
end

function getPlayerMoney(cid)
	return ((getPlayerItemCount(cid, ITEM_CRYSTAL_COIN) * 10000) + (getPlayerItemCount(cid, ITEM_PLATINUM_COIN) * 100) + getPlayerItemCount(cid, ITEM_GOLD_COIN))
end

function table.find(table, value)
	for i,v in pairs(table) do
		if (v == value) then
			return i
		end
	end
	return nil
end

function doPlayerBuyItemContainer(cid, containerid, itemid, count, cost, charges)
	if doPlayerRemoveMoney(cid, cost) == TRUE then
		for i = 1, count do
			local container = doCreateItemEx(containerid, 1)
			for x = 1, getContainerCapById(containerid) do
				doAddContainerItem(container, itemid, charges)
			end
			doPlayerAddItemEx(cid, container, 1)
		end
		return LUA_NO_ERROR
	end
	return LUA_ERROR
end

I use this one for 0.3.5
 
Sure, here it comes :)
local config = {
loginMessage = getConfigValue('loginMessage')
}

function onLogin(cid)
local loss = getConfigValue('deathLostPercent')
if(loss ~= nil) then
doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10)
end

local accountManager = getPlayerAccountManager(cid)
if(accountManager == MANAGER_NONE) then
local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
if(lastLogin > 0) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
else
str = str .. " Please choose your outfit."
doPlayerSendOutfitWindow(cid)
end

doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
elseif(accountManager == MANAGER_NAMELOCK) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
elseif(accountManager == MANAGER_ACCOUNT) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
end

if(not isPlayerGhost(cid)) then
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
end

registerCreatureEvent(cid, "Mail")
registerCreatureEvent(cid, "GuildMotd")
registerCreatureEvent(cid, "Idle")
registerCreatureEvent(cid, "SkullCheck")
registerCreatureEvent(cid, "ReportBug")
registerCreatureEvent(cid, "WarAttack")
registerCreatureEvent(cid, "WarKill")
registerCreatureEvent(cid, "demonOakLogout")
registerCreatureEvent(cid, "demonOakDeath")
registerCreatureEvent(cid, "BountyHunter")

local auction = db.getResult("SELECT `auction_balance` FROM `players` WHERE `id` = " .. getPlayerGUID(cid) .. ";")
if(auction:getDataInt("auction_balance") > 0) then
doPlayerAddMoney(cid, auction:getDataInt("auction_balance"))
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You sold item on auction, you get " .. auction:getDataInt("auction_balance") .. " gps.")
db.executeQuery("UPDATE `players` SET `auction_balance` = 0 WHERE `id` = " .. getPlayerGUID(cid) .. ";")
auction:free()
end

return true
end
 
since you dont use an account manager, just try this one.. might bug

Code:
local config = {
loginMessage = getConfigValue('loginMessage')
}

function onLogin(cid)
local loss = getConfigValue('deathLostPercent')
if(loss ~= nil) then
doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10)
end


registerCreatureEvent(cid, "Mail")
registerCreatureEvent(cid, "GuildMotd")
registerCreatureEvent(cid, "Idle")
registerCreatureEvent(cid, "SkullCheck")
registerCreatureEvent(cid, "ReportBug")
registerCreatureEvent(cid, "WarAttack")
registerCreatureEvent(cid, "WarKill")
registerCreatureEvent(cid, "demonOakLogout")
registerCreatureEvent(cid, "demonOakDeath")
registerCreatureEvent(cid, "BountyHunter")

local auction = db.getResult("SELECT `auction_balance` FROM `players` WHERE `id` = " .. getPlayerGUID(cid) .. ";")
if(auction:getDataInt("auction_balance") > 0) then
doPlayerAddMoney(cid, auction:getDataInt("auction_balance"))
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You sold item on auction, you get " .. auction:getDataInt("auction_balance") .. " gps.")
db.executeQuery("UPDATE `players` SET `auction_balance` = 0 WHERE `id` = " .. getPlayerGUID(cid) .. ";")
auction:free()
end 

return true
end
 
Open :
Creaturescripts / Scripts / Login.lua and change your to it :
Code:
function onLogin(cid)
	local loss = getConfigValue('deathLostPercent')
	if(loss ~= nil) then
		doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10)
	end
	registerCreatureEvent(cid, "PlayerAdvance")
	registerCreatureEvent(cid, "Mail")
	registerCreatureEvent(cid, "GuildMotd")
	registerCreatureEvent(cid, "PlayerDeath")
	registerCreatureEvent(cid, "PlayerKill") 
	registerCreatureEvent(cid, "Advance")
return TRUE
end
 
Add the new creaturescripts folder and delete ur old one, it's important because there have been alot of changes in it during the 0.3.5 update.

So the entire creaturescript folder needs to be changed.
 
Back
Top