Przemyslaw1101
Member
- Joined
- Feb 16, 2017
- Messages
- 53
- Solutions
- 2
- Reaction score
- 9
Hey, I have another problem with logging to my server.
The thing is my friends can see my website from server but cant login to the game by client
I have dns and ports open, also in firewall (80,7171,7172 etc.)
The client is 12.40 (from otservBR) changed to my serv ip.
I can connect (with this dns ip client and with localhost) but they cant
This error shows them: error transfering: http://xxx.xxxx.xxx/login.php - server repiled: Forbidden
Please help <3
192.168.0.100 xxx.xxxx.net --- That's my hosts file (x is my domain and ip)
My config:
The thing is my friends can see my website from server but cant login to the game by client
I have dns and ports open, also in firewall (80,7171,7172 etc.)
The client is 12.40 (from otservBR) changed to my serv ip.
I can connect (with this dns ip client and with localhost) but they cant
This error shows them: error transfering: http://xxx.xxxx.xxx/login.php - server repiled: Forbidden
Please help <3
192.168.0.100 xxx.xxxx.net --- That's my hosts file (x is my domain and ip)
My config:
Lua:
-- Combat settings
-- NOTE: valid values for worldType are: "pvp", "no-pvp" and "pvp-enforced"
worldType = "pvp"
hotkeyAimbotEnabled = true
protectionLevel = 7
pzLocked = 60 * 1000
removeChargesFromRunes = true
removeChargesFromPotions = true
removeWeaponAmmunition = true
removeWeaponCharges = true
timeToDecreaseFrags = 45 * 24 * 60 * 60
whiteSkullTime = 15 * 60 * 1000
stairJumpExhaustion = 2 * 1000
experienceByKillingPlayers = false
expFromPlayersLevelRange = 75
dayKillsToRedSkull = 3
weekKillsToRedSkull = 5
monthKillsToRedSkull = 10
redSkullDuration = 30
blackSkullDuration = 45
orangeSkullDuration = 7
-- Connection Config
-- NOTE: maxPlayers set to 0 means no limit
-- NOTE: MaxPacketsPerSeconds if you change you will be subject to bugs by WPE, keep the default value of 25
ip = "xxx.xxxx.xxx"
bindOnlyGlobalAddress = false
loginProtocolPort = 7171
gameProtocolPort = 7172
statusProtocolPort = 7171
maxPlayers = 0
motd = "Heyo"
onePlayerOnlinePerAccount = false
allowClones = false
serverName = "ots"
statusTimeout = 5 * 1000
replaceKickOnLogin = true
maxPacketsPerSecond = 75
maxItem = 2000
maxContainer = 100
--- Version
clientVersion = 1240
clientVersionStr = "12.40"
-- Depot Limit
freeDepotLimit = 2000
premiumDepotLimit = 10000
depotBoxes = 18
-- GameStore
gamestoreByModules = true
-- Deaths
-- NOTE: Leave deathLosePercent as -1 if you want to use the default
-- death penalty formula. For the old formula, set it to 10. For
-- no skill/experience loss, set it to 0.
deathLosePercent = -1
-- Houses
-- NOTE: set housePriceEachSQM to -1 to disable the ingame buy house functionality
-- Periods: daily/weekly/monthly/yearly/never
housePriceEachSQM = 1000
houseRentPeriod = "never"
-- Item Usage
timeBetweenActions = 100
timeBetweenExActions = 100
-- Push Delay
pushDelay = 1000
pushDistanceDelay = 1500
-- Map
-- NOTE: set mapName WITHOUT .otbm at the end
-- NOTE: unzip the map world.rar
mapName = "otservbr"
mapAuthor = "OTServBR"
-- Market
marketOfferDuration = 30 * 24 * 60 * 60
premiumToCreateMarketOffer = true
checkExpiredMarketOffersEachMinutes = 60
maxMarketOffersAtATimePerPlayer = 100
-- MySQL
mysqlHost = "localhost"
mysqlUser = "xxxxxxxxx"
mysqlPass = "xxxxxxxx"
mysqlDatabase = "otss"
mysqlPort = 3306
mysqlSock = ""
passwordType = "sha1"
-- Misc.
allowChangeOutfit = true
freePremium = true
kickIdlePlayerAfterMinutes = 15
idleWarningTime = 10 * 60 * 1000
idleKickTime = 15 * 60 * 1000
maxMessageBuffer = 4
emoteSpells = false
classicEquipmentSlots = false
allowWalkthrough = true
coinPacketSize = 25
coinImagesURL = "http://127.0.0.1/images/store/"
classicAttackSpeed = false
showScriptsLogInConsole = false
-- Server Save
-- NOTE: serverSaveNotifyDuration in minutes
serverSaveNotifyMessage = true
serverSaveNotifyDuration = 5
serverSaveCleanMap = false
serverSaveClose = true
serverSaveShutdown = true
-- Rates
-- NOTE: rateExp is used as a fallback only
-- To configure experience rate see file data/stages.lua
rateExp = 1
rateSkill = 20
rateLoot = 1
rateMagic = 10
rateSpawn = 2
-- Monster rates
rateMonsterHealth = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0
-- Monsters
deSpawnRange = 2
deSpawnRadius = 50
-- Stamina
staminaSystem = true
-- Scripts
warnUnsafeScripts = true
convertUnsafeScripts = true
-- Startup
-- NOTE: defaultPriority only works on Windows and sets process
-- priority, valid values are: "normal", "above-normal", "high"
defaultPriority = "normal"
startupDatabaseOptimization = true
-- Status server information
ownerName = "i"
ownerEmail = ""
url = "https://xxx.xxxx.xxx"
location = "Europe"
Last edited: