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lol

Okay, so it looks pretty OK but keep in my mind that:
- walls can't be such empty - you should put something on them: lights, ivory, etc.
- the area around your buildings is totaly empty. you should fill it with grass, trees (look at other mappers works)
- streets are too wide

Just read tutorials and keep on mapping =)
 
Shitty Nature

Right Outside Korv City
govavanature1.png


Random Nature
govavanature2.png


A Little Pond
govavanature3.png


RME SS
govavanaturerme.png
 
Gay Cave (my first)
govavacavefail2.png


Miserable Mountain (my first). Suxness compensated with urination
govavacavefail1.png
 
I'm holding a party tonight at my crib and guess what Aryak! Urine...



VITED!

Nice maps. Go on.
 
Const_Me_Yellow_Rings

Also here is the code I'm using right now, though it's not complete yet. I have some ideas for improving it a lot
PHP:
function onSay(cid, words, param, channel)
    	local t = getPlayerSex(cid) == 0 and getCreaturePosition(cid) or getCreatureLookPosition(cid)
     local waterid = {4608, 4609, 4610, 4611, 4612}
     for i = 1, 2 do
     
if getTileItemById(t, waterid[i]).uid > 0 then
    	doSendAnimatedText(t, "Pssss...", 168)
     doSendMagicEffect(t, CONST_ME_YELLOW_RINGS, player)
elseif getTileItemById(t, waterid[i]).uid >= 0 then
     doSendAnimatedText(t, "Pssss...", 168)
    	doSendMagicEffect(t, CONST_ME_YELLOW_RINGS, player)
    local k = doCreateItem(2016, 13, t) 
     doDecayItem(k)
end
    	return true
end
end

I'm holding a party tonight at my crib and guess what Aryak! Urine...



VITED!

Nice maps. Go on.
Thanks but "nice" isn't much of the good constructive criticism I would benefit most from
 

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