ziggy46802
Active Member
- Joined
- Aug 19, 2012
- Messages
- 418
- Reaction score
- 27
Here are some of the features of my project I'm working on
8.60 TFS:
5x exp, 15x skills, 10x magic, custom regens (about 3x)
RPG style
custom addon quests for every addon they all give you decent exp and are obtainable, not 100 of a .1% drop item
uses quest log for every quest
custom health/mana gains per level for every vocation
druid is totally redone
2 custom spells so far
UH's are good for high levels
all runes made are 3x charges
you can sell literally everything you find
elaborate mining system
exact loot drop percents based on real tibia
realistic spawn times
all 5 blessings, hidden nicely,
"gold changers", old style with no bank
a "rune lottery" unique system
And thats about it.
What I have to offer to you is a spot as a GM on the server once it becomes public. While it is being made I will also give you a GM character and pretty much anything you want while we are testing. But even once we are public with the server, I will give you a GM character and you will be part of the team.
8.60 TFS:
5x exp, 15x skills, 10x magic, custom regens (about 3x)
RPG style
custom addon quests for every addon they all give you decent exp and are obtainable, not 100 of a .1% drop item
uses quest log for every quest
custom health/mana gains per level for every vocation
druid is totally redone
2 custom spells so far
UH's are good for high levels
all runes made are 3x charges
you can sell literally everything you find
elaborate mining system
exact loot drop percents based on real tibia
realistic spawn times
all 5 blessings, hidden nicely,
"gold changers", old style with no bank
a "rune lottery" unique system
And thats about it.
What I have to offer to you is a spot as a GM on the server once it becomes public. While it is being made I will also give you a GM character and pretty much anything you want while we are testing. But even once we are public with the server, I will give you a GM character and you will be part of the team.
Last edited: