nugo
Australia OT Mapper
- Joined
- Apr 1, 2009
- Messages
- 396
- Solutions
- 4
- Reaction score
- 194
Hello,
Looking for a programmer to do some RME modifications, i will pay of course. Im not sure on the complexity/work load of the below items but ill put them down anyway. One condition is that on the completion of the upgrades i can release the upgraded version on OTland for free with credits of course. The list as follows:
Please get in contact if your interested in this project, this will have a large benefit not only to me but the entire mapping community.
Cheers
Looking for a programmer to do some RME modifications, i will pay of course. Im not sure on the complexity/work load of the below items but ill put them down anyway. One condition is that on the completion of the upgrades i can release the upgraded version on OTland for free with credits of course. The list as follows:
- Optimize RME's performance
- A built in method to create your own brushes
- Being able to create custom category in the pallets where you can save sprites Eg: "Banit Camp 1" has all assigned assets for that type of camp (and the ability to import other peoples custom pallets)
- Adding the in game lighting effect seen in the client
- Built in map generator
- Ability to export the entire map as one single image file (not the mini-map)
- Simple script generator for simple quests eg: a simple GUI where you add ids of items to unlock certain doors for example, you enter the ID's into the configurable GUI window and it spits out a .lua script for the quest. That way retarded mappers like myself can make decent quests around our map without much scripting knowledge.
- upgrading so tibia 11 & 12 assets can be used
Please get in contact if your interested in this project, this will have a large benefit not only to me but the entire mapping community.
Cheers
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