local playerPosition =
{
{x = 56, y = 143, z = 7, stackpos = STACKPOS_TOP_CREATURE},
{x = 57, y = 143, z = 7, stackpos = STACKPOS_TOP_CREATURE},
{x = 58, y = 143, z = 7, stackpos = STACKPOS_TOP_CREATURE},
{x = 57, y = 144, z = 7, stackpos = STACKPOS_TOP_CREATURE}
}
local newPosition =
{
{x = 57, y = 139, z = 7},
{x = 57, y = 139, z = 7},
{x = 57, y = 139, z = 7},
{x = 57, y = 139, z = 7}
}
local player = {0, 0, 0, 0}
local failed = TRUE
function onUse(cid, item, fromPosition, itemEx, toPosition)
if item.itemid == 1945 then
for i = 1, 4 do
player[i] = getThingfromPos(playerPosition[i])
if player[i].itemid > 0 then
if isPlayer(player[i].uid) == TRUE then
end
end
if failed == TRUE then
doPlayerSendCancel(cid, "Sorry, not possible.")
return TRUE
end
failed = TRUE
end
for i = 1, 4 do
doSendMagicEffect(playerPosition[i], CONST_ME_POFF)
doTeleportThing(player[i].uid, newPosition[i], FALSE)
doSendMagicEffect(newPosition[i], CONST_ME_ENERGYAREA)
end
doTransformItem(item.uid, item.itemid + 1)
elseif item.itemid == 1946 then
doTransformItem(item.uid, item.itemid - 1)
end
return TRUE
end