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Solved Loss config, yes i've searched around.

ravockz

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well so far i've tried lots of things to set my player loss of exp/ml/skills bla bla bla...none worked heres the list: (i use tfs 0.3b3)

NOT SURE WHERE TO PUT AND HOW....
use onDeath() creature event.
Code:

local updateLoss = 1
if isPlayer(killer) ~= TRUE then
updateLoss = 5
end

<... queries etc ...>

Updating SQL DATABASE:
UPDATE `players` SET `loss_experience` =3;
UPDATE `players` SET `loss_mana` =2;
UPDATE `players` SET `loss_skills` =2;
UPDATE `players` SET `loss_items` =0;
Worked but just for already created players....

i've searched insource for "loss_" edited all the values but still, using the damn acc manager, creating players with 10% losses!

can someone give me a helping hand ffs!
and please check out:
http://otland.net/f16/help-fix-finish-anti-multi-client-mc-feature-8-4-a-20870/
 
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What ACC maker do you use? Gesiors? If so, you have to edit the losses at sample characters.

Also, you cant have them at 3,2,2 since promotion reduces the losses by 3%. (There are also blessings)
 
Well i solved the issue, i edited the schema.mysql, the acc manager in the schema! i was editing it in mysql database, i think that was why not savin...

thanks everybody.
 
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