well so far i've tried lots of things to set my player loss of exp/ml/skills bla bla bla...none worked heres the list: (i use tfs 0.3b3)
NOT SURE WHERE TO PUT AND HOW....
use onDeath() creature event.
Updating SQL DATABASE:
i've searched insource for "loss_" edited all the values but still, using the damn acc manager, creating players with 10% losses!
can someone give me a helping hand ffs!
and please check out:
http://otland.net/f16/help-fix-finish-anti-multi-client-mc-feature-8-4-a-20870/
NOT SURE WHERE TO PUT AND HOW....
use onDeath() creature event.
Code:
local updateLoss = 1
if isPlayer(killer) ~= TRUE then
updateLoss = 5
end
<... queries etc ...>
Updating SQL DATABASE:
Worked but just for already created players....UPDATE `players` SET `loss_experience` =3;
UPDATE `players` SET `loss_mana` =2;
UPDATE `players` SET `loss_skills` =2;
UPDATE `players` SET `loss_items` =0;
i've searched insource for "loss_" edited all the values but still, using the damn acc manager, creating players with 10% losses!
can someone give me a helping hand ffs!
and please check out:
http://otland.net/f16/help-fix-finish-anti-multi-client-mc-feature-8-4-a-20870/
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