breispodeu
Mapper/Scripter/C++ Programmer
Hi.. First sorry for my fuc#%@$ bad english xD
I have some questions, guys. Let's start with items:
Have some simple way to make items normally not-stackable to be stackable?
And usable? Not like foods, but like one rope for example. Well, you will understand..
Now with .lua functions:
Is there one function to copy all item attributes (name, attack, defense, armor, description, etc), making a copy and giving then to one player? I did that with functions like createItemEx, get's and set's of name, atk, etc.. And finally PlayerAddItemEx.. Have one more easy mode?
Very, very thanks.
Good night.
I have some questions, guys. Let's start with items:
Have some simple way to make items normally not-stackable to be stackable?
And usable? Not like foods, but like one rope for example. Well, you will understand..
Now with .lua functions:
Is there one function to copy all item attributes (name, attack, defense, armor, description, etc), making a copy and giving then to one player? I did that with functions like createItemEx, get's and set's of name, atk, etc.. And finally PlayerAddItemEx.. Have one more easy mode?
Very, very thanks.
Good night.