Ok well i've been screwing around with this script for a few hours now and can not seem to get it to work. Anyone that can help me would be great. I know its not that hard to do if you've been doing this for a while but I have not so here goes.
Request: Ok what Im trying to do is make a jail system so that if you would /jail playername someone it would put them in the jail and increase a value for the amount of times your jailed. Every time you get jailed your punished for the amount of times that you have been jailed total. So lets say you would be jailed 3 times in one week that 3 would be saved and multiplyed by 30 minutes. So each time your in for 30 minutes longer.
What I tried to do: I tried combining both this script:: http://otland.net/f16/jail-system-read-123940/#post1207006
and the advanced antibot system script. (only using the database functions didnt want it to ask the player anything):http://otland.net/f81/advanced-anti-bot-system-21815/#post219998
Any help at all would be great.
Thanks~ Fish
Request: Ok what Im trying to do is make a jail system so that if you would /jail playername someone it would put them in the jail and increase a value for the amount of times your jailed. Every time you get jailed your punished for the amount of times that you have been jailed total. So lets say you would be jailed 3 times in one week that 3 would be saved and multiplyed by 30 minutes. So each time your in for 30 minutes longer.
What I tried to do: I tried combining both this script:: http://otland.net/f16/jail-system-read-123940/#post1207006
Code:
-- Default jail time in seconds --
default_jail = 300
-- The permission you need to jail someone --
grouprequired = 2
-- StorageValue that the player gets --
jailedstoragevalue_time = 1338
jailedstoragevalue_bool = 1339
-- Set the position of the jail: --
jailpos = { x = 1034, y = 1002, z =7 }
-- Set the position once unjailed: --
unjailpos = { x = 1000, y = 1000, z =7 }
-- auto kicker, dont edit
jail_list = {}
jail_list_work = 0
function checkJailList(param)
addEvent(checkJailList, 1000, {})
for targetID,player in ipairs(jail_list) do
if isPlayer(player) == TRUE then
if getPlayerStorageValue(player, jailedstoragevalue_time) < os.time() then
doTeleportThing(player, unjailpos, TRUE)
setPlayerStorageValue(player, jailedstoragevalue_time, 0)
setPlayerStorageValue(player, jailedstoragevalue_bool, 0)
table.remove(jail_list,targetID)
doPlayerSendTextMessage(player,MESSAGE_STATUS_CONSOLE_ORANGE,'You were kicked from jail! Make sure to follow the rules from now on !')
end
else
table.remove(jail_list,targetID)
end
end
end
function onSay(cid, words, param)
if jail_list_work == 0 then
jail_list_work = addEvent(checkJailList, 1000, {})
end
if param == '' and (words == '!unjail' or words == '/unjail') then
if getPlayerStorageValue(cid, jailedstoragevalue_time) > os.time() then
doPlayerSendTextMessage ( cid, MESSAGE_INFO_DESCR, 'You are jailed until ' .. os.date("%H:%M:%S", getPlayerStorageValue(cid, jailedstoragevalue_time)) .. ' (now is: ' .. os.date("%H:%M:%S", os.time()) .. ').')
else
if getPlayerStorageValue(cid, jailedstoragevalue_bool) == 1 then
table.insert(jail_list,cid)
doPlayerSendTextMessage ( cid, MESSAGE_INFO_DESCR, 'You will be kicked from jail in one second.')
else
doPlayerSendTextMessage ( cid, MESSAGE_INFO_DESCR, 'You are not jailed.')
end
end
return TRUE
end
local jail_time = -1
for word in string.gmatch(tostring(param), "(%w+)") do
if tostring(tonumber(word)) == word then
jail_time = tonumber(word)
end
end
local isplayer = getPlayerByName(param)
if isPlayer(isplayer) ~= TRUE then
isplayer = getPlayerByName(string.sub(param, string.len(jail_time)+1))
if isPlayer(isplayer) ~= TRUE then
isplayer = getPlayerByName(string.sub(param, string.len(jail_time)+2))
if isPlayer(isplayer) ~= TRUE then
isplayer = getPlayerByName(string.sub(param, string.len(jail_time)+3))
end
end
end
if jail_time ~= -1 then
jail_time = jail_time * 60
else
jail_time = default_jail
end
if words == '!jail' or words == '/jail' then
if getPlayerGroupId ( cid ) >= grouprequired then
if isPlayer(isplayer) == TRUE then
doTeleportThing(isplayer, jailpos, TRUE)
setPlayerStorageValue(isplayer, jailedstoragevalue_time, os.time()+jail_time)
setPlayerStorageValue(isplayer, jailedstoragevalue_bool, 1)
table.insert(jail_list,isplayer)
doPlayerSendTextMessage ( cid, MESSAGE_INFO_DESCR, 'You jailed '.. getCreatureName(isplayer) ..' until ' .. os.date("%H:%M:%S", getPlayerStorageValue(isplayer, jailedstoragevalue_time)) .. ' (now is: ' .. os.date("%H:%M:%S", os.time()) .. ').')
doPlayerSendTextMessage ( isplayer, MESSAGE_INFO_DESCR, 'You have been jailed by '.. getCreatureName(cid) ..' until ' .. os.date("%H:%M:%S", getPlayerStorageValue(isplayer, jailedstoragevalue_time)) .. ' (now is: ' .. os.date("%H:%M:%S", os.time()) .. ').')
return TRUE
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Player with this name doesn\'t exist or is offline.")
return FALSE
end
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You don't have access to unjail other players.")
return FALSE
end
elseif words == '!unjail' or words == '/unjail' then
if getPlayerGroupId ( cid ) >= grouprequired then
if isPlayer(isplayer) == TRUE then
doTeleportThing(isplayer, unjailpos, TRUE)
setPlayerStorageValue(isplayer, jailedstoragevalue_time, 0)
setPlayerStorageValue(isplayer, jailedstoragevalue_bool, 0)
table.remove(jail_list,targetID)
doPlayerSendTextMessage(isplayer,MESSAGE_STATUS_CONSOLE_ORANGE,getCreatureName(cid) .. ' let you go out from jail! See you later :)')
doPlayerSendTextMessage ( cid, MESSAGE_INFO_DESCR, 'You unjailed '.. getCreatureName(isplayer) ..'.')
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Player with this name doesn\'t exist or is offline.")
return FALSE
end
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You don't have access to unjail other players.")
return FALSE
end
end
return FALSE
end
and the advanced antibot system script. (only using the database functions didnt want it to ask the player anything):http://otland.net/f81/advanced-anti-bot-system-21815/#post219998
Code:
-- local variables
local storages = {first_num = 20123, second_num = 20124, result = 20125, answer = 20126, prisioned = 20127, prisiontime = 20128, wrong_answers = 20129}
-- end local variables
function onSay(cid, words, param)
local first_num, second_num, result, answer, prisioned = getPlayerStorageValue(cid,storages.first_num), getPlayerStorageValue(cid,storages.second_num), getPlayerStorageValue(cid,storages.second_num), getPlayerStorageValue(cid,storages.result), getPlayerStorageValue(cid,storages.answer), getPlayerStorageValue(cid,storages.prisioned)
param = tonumber(param)
if (prisioned ~= 1 and answer ~= 1 and result > 0) then
if (param == result) then
if (getPlayerStorageValue(cid,storages.wrong_answers) <= 3) then
doPlayerSendTextMessage(cid, 20, "Yunie Anti Bot System: Right answer, thank you for answering.")
setPlayerStorageValue(cid,storages.wrong_answers,0)
setPlayerStorageValue(cid,storages.answer,1)
setPlayerStorageValue(cid,storages.first_num,0)
setPlayerStorageValue(cid,storages.second_num,0)
setPlayerStorageValue(cid,storages.result,0)
else
doPlayerSendTextMessage(cid, 20, "Yunie Anti Bot System: Right answer, but you had already answered more than 3 wrong times.")
end
else
doPlayerSendTextMessage(cid, 20, "Yunie Anti Bot System: Wrong answer!")
wrong_answers_now = getPlayerStorageValue(cid,storages.wrong_answers)
setPlayerStorageValue(cid,storages.wrong_answers,wrong_answers_now+1)
doPlayerSendTextMessage(cid, 20, "Yunie Anti Bot System: You had already got ".. getPlayerStorageValue(cid,storages.wrong_answers).." wrong answers! The limit is 3.")
end
end
Any help at all would be great.
Thanks~ Fish