local config = {
["Monster"] = {time = 60, to = {x = 1000, y = 1000, z = 7}, tp = {x = 1000, y = 1000, z = 7}}
}
function onKill(cid, target)
local monster = config[getCreatureName(target)]
local function deleteTeleport()
local teleport = getTileItemById(monster.tp, 1387)
if(teleport.uid > 0) then
doRemoveItem(teleport.uid)
doSendMagicEffect(monster.tp, CONST_ME_POFF)
doSendAnimatedText(monster.tp, "Closed", TEXTCOLOR_RED)
end
return true
end
if isPlayer(target) or not monster then
return true
else
doCreateTeleport(1387, monster.to, monster.tp)
addEvent(deleteTeleport, monster.time * 1000)
doSendMagicEffect(monster.tp, CONST_ME_ENERGYAREA)
doCreatureSay(cid, "You have 60 seconds to enter the teleport!", TALKTYPE_ORANGE_1)
end
return true
end