ralke
(҂ ͠❛ ෴ ͡❛)ᕤ
Hi! I was wondering if someone could help me to achieve this. I am currently using TFS 1.5 downgrade 8.6, mehah's otclient, and OTC bot by znote GitHub - Znote/otcbot (https://github.com/Znote/otcbot) (for mehah's otc). It is working really good, I am happy with it, but there's two things that I badly need.
1) I need a checkbox that allows the player to auto-follow the target, since the player is taking off the follow frecuently as long he walks to waypoints.
2) I need that the player change targets if its trapped or if the target is out of range.
3) I need an auto-eat function that finds food inside player containers and use it if needed. (or something like that, don't know which way is best for this)
Here's a photo reference for the point 1) and 2).
![far_target.png far_target.png](https://static3.otland.net/d/attachments/57/57818-08200052c702b5a1b613b5b176b9ca27.jpg)
![unknown.png unknown.png](https://static3.otland.net/d/attachments/57/57817-72d17457e74631d2b5f62a3c5989f10b.jpg)
In advance, thanks a lot!!!
Regards![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
1) I need a checkbox that allows the player to auto-follow the target, since the player is taking off the follow frecuently as long he walks to waypoints.
2) I need that the player change targets if its trapped or if the target is out of range.
3) I need an auto-eat function that finds food inside player containers and use it if needed. (or something like that, don't know which way is best for this)
Here's a photo reference for the point 1) and 2).
![far_target.png far_target.png](https://static3.otland.net/d/attachments/57/57818-08200052c702b5a1b613b5b176b9ca27.jpg)
![unknown.png unknown.png](https://static3.otland.net/d/attachments/57/57817-72d17457e74631d2b5f62a3c5989f10b.jpg)
In advance, thanks a lot!!!
Regards
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