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Solved Luring and Traping

Electron

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Hello guys! :)

I have got a few quations:

1. How to ON luring system, for example ON ability to Lure GS next Dwarf bridge near Kazzardoon, like was in lower than 7.6.

2. How to make pots, barels and ETC. trapeble Items, they work like mwall :) Like was at 7.6.

Thank you for your help and attention
Looking for your answer.
Yours,Electron. :)
 
Last edited by a moderator:
1. How to ON luring system, for example ON ability to Lure GS next Dwarf bridge near Kazzardoon, like was in lower than 7.6.

2. How to make pots, barels and ETC. trapeble Items, they work like mwall :) Like was at 7.6.

1: irdk
2: editing items.otb



irdk = i really don't know
 
Thank you again! rep++
one more quation, as I saw there are a lot of files in source, what file I have to edit and It would be nice you see me part of a code. :)
 
Last edited:
If you useing TFS, there is in config.lua:
-- Spawns
deSpawnRange = 2
deSpawnRadius =50


if you use
deSpawnRadius =0
monsters will not dissapear if they lured.
 
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