Why when someone throws a magic wall on my server it stays for ever? please help me fixing this. thansk a lot.
this is what i have:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGY)
setCombatParam(combat, COMBAT_PARAM_CREATEITEM, 1497)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
this is what i have:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_ENERGY)
setCombatParam(combat, COMBAT_PARAM_CREATEITEM, 1497)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end