ralke
(҂ ͠❛ ෴ ͡❛)ᕤ
- Joined
- Dec 17, 2011
- Messages
- 1,713
- Solutions
- 31
- Reaction score
- 965
- Location
- Santiago - Chile
- GitHub
- ralke23
- Twitch
- ralke23
Hi again! I want to know if this could be possible. What the title says, how can I make fishing protect from drown damage like shielding does with physical? I can only think on c++ to achieve this if the outcome is going to be the same that shielding does. But idk, I hear your ideas! Thanks a lot in advance. As requeriement, I really need that this don't involve anything from client-side.
Using TFS 1.5 downgrades 8.6.
Regards!
Using TFS 1.5 downgrades 8.6.
Regards!
Last edited: