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Deleted member 49793
Guest
Basicly like the title, I want to make this spell (Exura san) look at level, magic level and the weapon your wielding (I.E better weapons = better heals) Make it 50% weapon based, 30% level based and 20% magic level based. thank you 
Code:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
setCombatParam(combat, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
setHealingFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 5, 5, 18.5, 25)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end