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Making players gain exp by killing other players?

kokokoko

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I want players to get EXP by killing other players, but they don't.

What could be wrong?

config.lua:
Code:
worldType = "pvp-enforced"
experienceByKillingPlayers = "yes"

Do i need to do anything else?

I use TFS 0.3.4

Thanks in advance,
//Kokokoko
 
I find these in config.lua

experienceByKillingPlayers = "yes"
gainExperienceColor = 112
experienceStages = "no"
rateExperience = 30

There's nothing that concerns exp by players there :s
 
experienceByKillingPlayers = "yes"

that means that only players with a lower level than the person they killed gets exp.
 
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