local health = 150
function onUse (cid, item, fromPosition, itemEx, toPosition)
if isPlayer(itemEx.uid) then
doCreatureAddHealth (cid, health)
end
return true
end
local mana = 150
function onUse (cid, item, fromPosition, itemEx, toPosition)
if isPlayer(itemEx.uid) then
doCreatureAddMana (cid, mana)
end
return true
end
a rune that heals both mana and hp?
action:
hp rune:
Code:local health = 150 function onUse (cid, item, fromPosition, itemEx, toPosition) if isPlayer(itemEx.uid) then doCreatureAddHealth (cid, health) end return true end
mana rune:
Code:local mana = 150 function onUse (cid, item, fromPosition, itemEx, toPosition) if isPlayer(itemEx.uid) then doCreatureAddMana (cid, mana) end return true end