Itutorial
Legendary OT User
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- Dec 23, 2014
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Code:
ERROR: ProtocolGame parse message exception (2979 bytes, 2059 unread, last opcode is 0x64 (100), prev opcode is 0x0f (15)): invalid thing id (0)
Packet has been saved to packet.log, you can use it to find what was wrong. (Protocol: 1098)
OTCv8 and I added these changes
OTCv8 detection, custom features packet, bigget packet size and bug f… · otland/forgottenserver@2839d4d
…ix for rsa reader
github.com
Added extended map size · otland/forgottenserver@266a569
A free and open-source MMORPG server emulator written in C++ - Added extended map size · otland/forgottenserver@266a569
github.com
This is the packet it is saying is a problem
C++:
void ProtocolGame::sendMapDescription(const Position& pos)
{
NetworkMessage msg;
msg.addByte(0x64);
msg.addPosition(player->getPosition());
GetMapDescription(pos.x - Map::maxClientViewportX, pos.y - Map::maxClientViewportY, pos.z, (Map::maxClientViewportX * 2) + 2, (Map::maxClientViewportY * 2) + 2, msg);
writeToOutputBuffer(msg);
}
Last edited: