Idk if this is common knowledge -
I've got a map (Real/Global map) that I like that came with some .dat/.spr files (for Tibia version 10.98) has it's own items.otb/xml
I wanted some updated sprites to include various new items/monsters from real Tibia. I found a .dat/.spr file and items.otb/xml that's also 10.98 but contains a bunch of extra sprites, both real and custom (but it came with a very custom map which I don't want). One requires transparency the other doesn't (dunno if that's useful).
When trying to run the server - I just get a static/grey/pixeled screen (obvious mismatch).
As I understand it, when the map was created in RME - it used a specific .dat/.spr file (the one I have originally that came with the map). I'd like to somehow use the new .dat/.spr but I'm not finding any resources on how to do it - if it's even possible (the dat/spr signatures are the same when opened in ObjectBuilder). I tried some conversions of Client/Server IDs and doing some manipulation there but I failed miserably. The Client/Server IDs match up in some/most cases between the .dat files but obviously not all.
Are there any steps/resources I can do to achieve what I want?
TL;DR: I want a specific map that was not created with the specific set of .dat/.spr/items.otb files that I want but all are 10.98.
Thanks~
Herty
I've got a map (Real/Global map) that I like that came with some .dat/.spr files (for Tibia version 10.98) has it's own items.otb/xml
I wanted some updated sprites to include various new items/monsters from real Tibia. I found a .dat/.spr file and items.otb/xml that's also 10.98 but contains a bunch of extra sprites, both real and custom (but it came with a very custom map which I don't want). One requires transparency the other doesn't (dunno if that's useful).
When trying to run the server - I just get a static/grey/pixeled screen (obvious mismatch).
As I understand it, when the map was created in RME - it used a specific .dat/.spr file (the one I have originally that came with the map). I'd like to somehow use the new .dat/.spr but I'm not finding any resources on how to do it - if it's even possible (the dat/spr signatures are the same when opened in ObjectBuilder). I tried some conversions of Client/Server IDs and doing some manipulation there but I failed miserably. The Client/Server IDs match up in some/most cases between the .dat files but obviously not all.
Are there any steps/resources I can do to achieve what I want?
TL;DR: I want a specific map that was not created with the specific set of .dat/.spr/items.otb files that I want but all are 10.98.
Thanks~
Herty
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