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MoveEvent Map marks

Hmmmpf bugs. I have the same question as exique. Anyone know how to get the ID nr. of each mark? The $ = 1, flag = 7 and spear = 5 if the cords are right. But I can't see any pattern. HELP!? :)
 
BUMP!

Made it available as a mod file, more info in the first post.
 
mapmarks.png
 
is there any way to clean those marks from the map?
maybe any new function on c++...
 
If:
doPlayerAddMapMark - added mark so:

what Remove that ?
doPlayerRemoveMapMark
doPlayerDeleteMapMark

??

I try tested that but not worked :D Someone have idea?
 
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