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Mapping with BlueSky - Nature

BlueSky

Member
Joined
Feb 9, 2011
Messages
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7
1. Add grass, don't do it in auto-randomiezer because it don't be good. Grass ID - 4526-4541.

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2. Add some path. Borders: 4667-4678, 4542-4553, 7653-7664. Ground: 103 with 280.

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3. Add some water(4608-4666). Borders: 4644-4655.

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4. Add some trees, not to much! ID: 2700-2703, 2705, 2707-2708, 2712, 7024, 8313.

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5. Add much of bushes, two or three in a pile - sometimes you can put one of four. ID: 2767, 6768. Also put ID 2769 but as little as possible.

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6. Add some swamp plants. ID: 2771-2780, 2783. Also put some gravel on paths, ID: 6476-6488.

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7. Add some flowers, i don't need to give ID because they are in nature. Lots of them are there! Also mushrooms - 4170-4171, 4178-4183.

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8. Add lots of grass tufts. Almost on every sqm. ID&%: 6219(74%), 6218(16%), 6217(8%), 6216(2%).

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Great, it will be good for newbie mappers, but i think here is not enough big trees. 3/5
 
Though, I would suggest you and new mappers to use swamp plants ONLY within 2 SQM from the water, as they're plants that is depending on water! :)
Anyhow, really good tutorial and fascinating that you've used percent form. (Y)
 
Put nature in groups, and make much more trees, and try using the trees like they are your friends. Look at them, and feel the power of it.

heres my fast tutorial about the trees
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omg, you must use swamp plants near the water and less grass tuffs, but you can map nice, like me :p
 
Though, I would suggest you and new mappers to use swamp plants ONLY within 2 SQM from the water, as they're plants that is depending on water! :)
Anyhow, really good tutorial and fascinating that you've used percent form. (Y)

Actually, most of them is swamp plants.

Not all, but most.
 
Ehhh... It'd be good for all newbies, but... its all.
Make new tut, for more experience mappers :]
 
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