if getPlayerBlessing(cid, 1) and getPlayerBlessing(cid, 2) and getPlayerBlessing(cid, 3) and getPlayerBlessing(cid, 4) and getPlayerBlessing(cid, 5) then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You are blessed.")
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You are not blessed.")
end