Hello i have question.
i have on my war server military rangs and skull system. Skull system have many bugs...
How to add skulls in military rang. I have 5 rangs and need to first rangs yellow skull, second green, third white and etc.
Plz help me
i have on my war server military rangs and skull system. Skull system have many bugs...
How to add skulls in military rang. I have 5 rangs and need to first rangs yellow skull, second green, third white and etc.
Plz help me
Code:
<?xml version = "1.0" encoding = "UTF-8"?>
<mod name = "Military Ranks" version = "1.0" author = "Teckman" enabled = "yes">
<config name = "ranks"><![CDATA[
titles = {
[50] = "Bronze Rang",
[100] = "Silver Rang",
[150] = "Gold Rang",
[200] = "Platinum Rang",
[500] = "Diamond Rang",
}
fragsStorage = 600
]]></config>
<event type = "look" name = "ranksLook" event = "script"><![CDATA[
domodlib("ranks")
function onLook(cid, thing, position, lookDistance)
if(isPlayer(thing.uid)) then
local rank = {rank = "Private", frags = 0}
for k, v in pairs(titles) do
if(math.max(0, getPlayerStorageValue(thing.uid, fragsStorage)) > k - 1) then
if(k - 1 > rank.frags) then
rank.rank, rank.frags = v, k - 1
end
end
end
doPlayerSetSpecialDescription(thing.uid, "\n Military rank: " .. rank.rank .. " Frags: " ..getPlayerStorageValue(thing.uid, fragsStorage)+1)
end
return true
end
]]></event>
<event type = "kill" name = "ranksKill" event = "script"><![CDATA[
domodlib("ranks")
function onKill(cid, target)
if(isPlayer(target)) then
setPlayerStorageValue(cid, fragsStorage, math.max(0, getPlayerStorageValue(cid, fragsStorage) + 1))
if(titles[getPlayerStorageValue(cid, fragsStorage)]) then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You advanced to military rank: " .. titles[getPlayerStorageValue(cid, fragsStorage)] .. ". Congratulations " .. titles[getPlayerStorageValue(cid, fragsStorage)] .. "!")
if(titles[getPlayerStorageValue(cid, fragsStorage)]== "Sergeant First Class") then
doPlayerAddItem(cid, 9693, 1)
end
end
end
return true
end
]]></event>
<event type = "login" name = "ranksLogin" event = "script"><![CDATA[
function onLogin(cid)
registerCreatureEvent(cid, "ranksKill")
registerCreatureEvent(cid, "ranksLook")
return true
end
]]></event>
</mod>