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minLevelThresholdForKilledPlayer Quick help please.

Wifebeater

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Feb 24, 2011
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I've searched all over and i still dont understand this system.

I want a player to get EXP for killing another player that has higher level than himself.

Example: lvl 100 kills lvl 120. HE GAINS EXP.

I do NOT want a player that kills someone lower than him to get exp. only if the target is higher, you get exp.

And i want it to be no matter how high levled the target is, you still get exp.

Example: if a lvl 100 kills a lvl 100000 HE WILL GET EXP.

What do i change this to?

Code:
minLevelThresholdForKilledPlayer = 0.9
	maxLevelThresholdForKilledPlayer = 1.1
 
Code:
	minLevelThresholdForKilledPlayer = 1.0
	maxLevelThresholdForKilledPlayer = 0
If 0 doesn't work, try a high value like 10.0
 
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