Code:
<?xml version="1.0" encoding="UTF-8"?>
<mod name="Gleader" version="1.0" enabled="yes">
<event type="login" name="goblinRegister" event="script"><![CDATA[
function onLogin(cid)
registerCreatureEvent(cid, "Gleader")
return true
end]]></event>
<event type="kill" name="Gleader" event="script"><![CDATA[
function onKill(cid, target, lastHit)
if lastHit == true then
name = "Goblin Leader"
if name == getCreatureName(target) then
setPlayerStorageValue(cid, 12006, 3)
end
end
return TRUE
end]]></event>
</mod>
Damn whats wrong with it? I kill goblin leader, and nothing happens, (I said nothing because player dont get storage id..)
and no console errors...
Please help me! On tfs 0.36 It was working
Nor this script :
Code:
function onKill(cid, target, lastHit)
if lastHit and isMonster(target) and getCreatureName(target):lower() == 'Goblin Leader' then
doPlayerSendTextMessage(cid,22,"Edita aqui AAA ")
doCreatureSetStorage(cid, 12006, 7)
end
return true
end
login
Code:
local config = {
loginMessage = getConfigValue('loginMessage'),
useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}
function onLogin(cid)
local loss = getConfigValue('deathLostPercent')
if(loss ~= nil) then
doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, loss * 10)
end
local accountManager = getPlayerAccountManager(cid)
if(accountManager == MANAGER_NONE) then
local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
if(lastLogin > 0) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
else
str = str .. " Please choose your outfit."
doPlayerSendOutfitWindow(cid)
end
doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
elseif(accountManager == MANAGER_NAMELOCK) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
elseif(accountManager == MANAGER_ACCOUNT) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
end
if(not isPlayerGhost(cid)) then
doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
end
registerCreatureEvent(cid, "Goblin")
registerCreatureEvent(cid, "Mail")
registerCreatureEvent(cid, "GuildMotd")
registerCreatureEvent(cid, "Idle")
if(config.useFragHandler) then
registerCreatureEvent(cid, "SkullCheck")
end
registerCreatureEvent(cid, "ReportBug")
registerCreatureEvent(cid, "AdvanceSave")
return true
end
creature scripts
Code:
<event type="kill" name="Goblin" event="script" value="goblin.lua"/>
Last edited: