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[MOD] Last login

VirrageS

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Joined
May 30, 2010
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Hello :thumbup:

I created my first MOD and I have problem (I think that you will know for what this script is (when you read code)).

Here is code:

Lua:
<?xml version="1.0" encoding="UTF-8"?>
<mod name="Last Login" version="1.0" author="VirrageS" contact="" enabled="yes">
	<config name="lastlogin_config"><![CDATA[
		config = {
					first = "Welcome first time on our server !!",
					again = "Welcome again on our server !!"
		}
	]]></config>
	<event type="login" name="LastLogin" event="script"><![CDATA[
		domodlib('lastlogin_config')

	function onLogin(cid)
		
                if(getPlayerLastLogin(cid) == 0) then
			doPlayerSendTextMessage(cid, STATUS_CONSOLE_MESSAGE_ORANGE, (config.first))
		else
			doPlayerSendTextMessage(cid, STATUS_CONSOLE_MESSAGE_ORANGE, (config.again))
		end
				
	end
	]]></event>
</mod>

And when I try to login then:

Code:
[08/08/2010 16:50:36] [Error - CreatureScript Interface] 
[08/08/2010 16:50:36] buffer:onLogin
[08/08/2010 16:50:36] Description: 
[08/08/2010 16:50:36] [string "loadBuffer"]:8: bad argument #1 to 'ipairs' (table expected, got nil)
[08/08/2010 16:50:36] stack traceback:
[08/08/2010 16:50:36] 	[C]: in function 'ipairs'
[08/08/2010 16:50:36] 	[string "loadBuffer"]:8: in function <[string "loadBuffer"]:3>

Can someone help me please?? :wub:

P.S. I'm using TFS 0.3.6pl1
 
Last edited:
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