potinho
Advanced OT User
Hi guys, its me again!
I have a MOD Task in my server, but sometimes it send a invalid value to storage, and monsters dont fall in ground (not count kill, monster stay stand up without life and name). Someone could help me to fix the MOD? I'll be greatfull.
I have a MOD Task in my server, but sometimes it send a invalid value to storage, and monsters dont fall in ground (not count kill, monster stay stand up without life and name). Someone could help me to fix the MOD? I'll be greatfull.
XML:
<?xml version="1.0" encoding="ISO-8859-1"?>
<mod name="Simple Task" version="4.0" author="Vodkart" contact="tibiaking.com" enabled="yes">
<config name="task_func"><![CDATA[
task_sys = {
[1] = {name = "Trolls", start = 176201, monsters_list = {"Troll"}, level = 8, count = 40, points = 0, items = {}, reward = {}, exp = 20000, money = 2000},
[2] = {name = "rotworms", start = 176202, monsters_list = {"rotworm"}, level = 12, count = 50, points = 0, items = {}, reward = {}, exp = 25000, money = 3000},
[3] = {name = "Minotaurs", start = 176216, monsters_list = {"minotaur","minotaur guard","minotaur archer","minotaur mage"}, level = 15, count = 150, points = 1, items = {}, reward = {}, exp = 30000, money = 10000},
[4] = {name = "cyclops", start = 176203, monsters_list = {"cyclops"}, level = 19, count = 60, points = 1, items = {}, reward = {{2486,1}}, exp = 30000, money = 3000},
[5] = {name = "Green Djinn", start = 176204, monsters_list = {"Green Djinn","Efreet"}, level = 23, count = 80, points = 1, items = {}, reward = {}, exp = 100000, money = 5000},
[6] = {name = "Blue Djinn", start = 176205, monsters_list = {"Blue Djinn","Marid"}, level = 25, count = 80, points = 1, items = {}, reward = {}, exp = 100000, money = 5000},
[7] = {name = "Terror Birds", start = 176206, monsters_list = {"Terror Bird"}, level = 30, count = 120, points = 2, items = {}, reward = {}, exp = 100000, money = 5000},
[8] = {name = "Stone Golems", start = 176207, monsters_list = {"Stone Golem"}, level = 33, count = 130, points = 3, items = {}, reward = {}, exp = 120000, money = 7000},
[9] = {name = "Carniphilas", start = 176208, monsters_list = {"carniphila"}, level = 36, count = 135, points = 3, items = {}, reward = {}, exp = 80000, money = 8000},
[10] = {name = "Elephants", start = 176209, monsters_list = {"elephant"}, level = 40, count = 150, points = 2, items = {}, reward = {}, exp = 120000, money = 8200},
[11] = {name = "Dwarves", start = 176210, monsters_list = {"dwarf","dwarf soldier","dwarf guard","dwarf geomancer"}, level = 42, count = 150, points = 3, items = {}, reward = {}, exp = 200000, money = 15000},
[12] = {name = "Vampires", start = 176211, monsters_list = {"vampire"}, level = 46, count = 170, points = 2, items = {}, reward = {}, exp = 80000, money = 8500},
[13] = {name = "Dragons", start = 176212, monsters_list = {"dragon"}, level = 50, count = 120, points = 1, items = {}, reward = {}, exp = 90000, money = 9000},
[14] = {name = "Necromancer" ,start = 176213, monsters_list = {"Necromancer"}, level = 60, count = 200, points = 3, items = {}, reward = {}, exp = 200000, money = 15000},
[15] = {name = "Bonebeasts" ,start = 176214, monsters_list = {"Bonebeast"}, level = 63, count = 250, points = 3, items = {}, reward = {}, exp = 250000, money = 11000},
[16] = {name = "Giant Spider" ,start = 176215, monsters_list = {"Giant Spider","The old widow"}, level = 80, count = 500, points = 0, items = {}, reward = {}, exp = 200000, money = 32000},
[17] = {name = "Dragon Lords" ,start = 176219, monsters_list = {"Dragon lord"}, level = 88, count = 650, points = 3, items = {}, reward = {}, exp = 30000, money = 35000},
[18] = {name = "Hydras" ,start = 176222, monsters_list = {"Hydra"}, level = 100, count = 700, points = 3, items = {{4850,10}}, reward = {}, exp = 400000, money = 40000},
[19] = {name = "Serpent Spawn" ,start = 176223, monsters_list = {"Serpent Spawn"}, level = 103, count = 720, points = 4, items = {{2445,1}}, reward = {}, exp = 500000, money = 45000},
[20] = {name = "Behemoths" ,start = 176224, monsters_list = {"Behemoth"}, level = 108, count = 800, points = 4, items = {}, reward = {}, exp = 5000000, money = 200000},
[21] = {name = "Demons" ,start = 176225, monsters_list = {"Demon"}, level = 110, count = 6666, points = 4, items = {}, reward = {{2495,1}}, exp = 6660000, money = 500000},
[22] = {name = "Orshabaals" ,start = 176226, monsters_list = {"Orshabaal"}, level = 120, count = 300, points = 5, items = {}, reward = {{2341,1},{5114,1}}, exp = 9960000, money = 800000},
[23] = {name = "Ferumbras" ,start = 176227, monsters_list = {"Ferumbras"}, level = 130, count = 50, points = 5, items = {}, reward = {{5161,1}}, exp = 6660000, money = 666000},
[24] = {name = "Golden Knights" ,start = 176228, monsters_list = {"Golden Knight"}, level = 200, count = 10, points = 10, items = {}, reward = {{2646,1}}, exp = 10660000, money = 900000},
[25] = {name = "Cacheros" ,start = 176229, monsters_list = {"Cachero"}, level = 200, count = 200, points = 10, items = {}, reward = {{2646,1}}, exp = 10000000, money = 300000},
[26] = {name = "Eternal Oblivions" ,start = 176229, monsters_list = {"Eternal Oblivion"}, level = 200, count = 200, points = 10, items = {}, reward = {{2646,1}}, exp = 10000000, money = 300000},
[27] = {name = "Infernus" ,start = 176230, monsters_list = {"Infernus"}, level = 200, count = 300, points = 10, items = {}, reward = {{5149,3}}, exp = 10000000, money = 300000}
}
daily_task = {
[1] = {name = "Orcs" ,monsters_list = {"Orc Berserker","Orc Rider","Orc Leader","Orc Warlord", "Orc", "Orc Spearman", "Orc Warrior"}, count = 100, points = 0, reward = {}, exp = 50000, money = 10000},
[2] = {name = "Rotworms" ,monsters_list = {"Rotworm"}, count = 220, points = 1, reward = {}, exp = 90000, money = 12000},
[3] = {name = "Cyclops" ,monsters_list = {"Cyclops"}, count = 165, points = 2, reward = {}, exp = 9000, money = 15000},
[4] = {name = "Minotaurs" ,monsters_list = {"minotaur","minotaur guard","minotaur archer","minotaur mage"}, count = 185, points = 2, reward = {}, exp = 90000, money = 15000},
[5] = {name = "Ghouls" ,monsters_list = {"Ghoul"}, count = 150, points = 2, reward = {}, exp = 90000, money = 11000},
[6] = {name = "Dragons" ,monsters_list = {"Dragon"}, count = 150, points = 0, reward = {}, exp = 20000, money = 10000},
[7] = {name = "Vampires" ,monsters_list = {"Vampire"}, count = 200, points = 1, reward = {}, exp = 200000, money = 25000},
[8] = {name = "Ancient Scarabs" ,monsters_list = {"Ancient Scarab"}, count = 180, points = 5, reward = {}, exp = 220000, money = 18000},
[9] = {name = "Behemoths" ,monsters_list = {"Behemoth"}, count = 300, points = 3, reward = {}, exp = 500000, money = 60000},
[10] = {name = "Heroes" ,monsters_list = {"Hero"}, count = 260, points = 2, reward = {}, exp = 400000, money = 55000},
[11] = {name = "Black Knights" ,monsters_list = {"Black Knight"}, count = 260, points = 2, reward = {}, exp = 400000, money = 55000},
[12] = {name = "Giant Spiders" ,monsters_list = {"Giant Spider"}, count = 350, points = 3, reward = {}, exp = 60000, money = 70000},
[13] = {name = "Warlocks" ,monsters_list = {"Warlock"}, count = 700, points = 3, reward = {{2173,1}}, exp = 90000, money = 120000},
[14] = {name = "Hydras" ,monsters_list = {"Hydra"}, count = 700, points = 3, reward = {}, exp = 100000, money = 160000},
[15] = {name = "Dragon Lords" ,monsters_list = {"Dragon Lord"}, count = 400, points = 3, reward = {{2445,1}}, exp = 1300000, money = 200000},
[16] = {name = "Frost Dragons" ,monsters_list = {"Frost Dragon"}, count = 400, points = 3, reward = {{2445,1}}, exp = 1300000, money = 200000},
[17] = {name = "Serpent Spawns" ,monsters_list = {"Serpent Spawn"}, count = 400, points = 3, reward = {{2445,1}}, exp = 1300000, money = 200000},
[18] = {name = "Juggernauts" ,monsters_list = {"Juggernaut"}, count = 500, points = 5, reward = {{5156,1}}, exp = 2000000, money = 200000},
[19] = {name = "Undead Dragons" ,monsters_list = {"Undead Dragon"}, count = 500, points = 5, reward = {{5154,1}}, exp = 2000000, money = 200000},
[20] = {name = "Hellhounds" ,monsters_list = {"Hellhound"}, count = 400, points = 8, reward = {{5159,1}}, exp = 2000000, money = 200000}
}
task_sys_storages = {176601, 176602, 176603, 176604, 176605, 176606, 176607, 176608} -- task, points, count, daily task, daily count, daily time , daily start, contador
function getTaskMission(cid)
return getPlayerStorageValue(cid,task_sys_storages[1]) < 0 and 1 or getPlayerStorageValue(cid,task_sys_storages[1])
end
function getDailyTaskMission(cid)
return getPlayerStorageValue(cid,task_sys_storages[4]) < 0 and 1 or getPlayerStorageValue(cid,task_sys_storages[4])
end
function getTaskPoints(cid)
return getPlayerStorageValue(cid,task_sys_storages[2]) < 0 and 0 or getPlayerStorageValue(cid,task_sys_storages[2])
end
function doRandomDailyTask(cid)
local t = {
[{6,80}] = {1,5},
[{81,149}] = {6,12},
[{150,250}] = {13,17},
[{251,math.huge}] = {18,20}
}
for a , b in pairs(t) do
if getPlayerLevel(cid) >= a[1] and getPlayerLevel(cid) <= a[2] then
return math.random(b[1], b[2])
end
end
return 0
end
function GetRankTask(cid)
local ranks = {
[{1, 20}] = "Huntsman",
[{21, 50}] = "Ranger",
[{51, 100}] = "Big Game Hunter",
[{101, 200}] = "Senior Hunter",
[{201, math.huge}] = "Extreme Hunter"
}
for v , r in pairs(ranks) do
if getTaskPoints(cid) >= v[1] and getTaskPoints(cid) <= v[2] then
return r
end
end
return 0
end
function getItemsFromList(items)
local str = ''
if table.maxn(items) > 0 then
for i = 1, table.maxn(items) do
str = str .. items[i][2] .. ' ' .. getItemNameById(items[i][1])
if i ~= table.maxn(items) then str = str .. ', '
end
end
end
return str
end
function doRemoveItemsFromList(cid,items)
local count = 0
if table.maxn(items) > 0 then
for i = 1, table.maxn(items) do
if getPlayerItemCount(cid,items[i][1]) >= items[i][2] then
count = count + 1 end
end
end
if count == table.maxn(items) then
for i = 1, table.maxn(items) do doPlayerRemoveItem(cid,items[i][1],items[i][2]) end
else
return false
end
return true
end
function getMonsterFromList(monster)
local str = ''
if #monster > 0 then
for i = 1, #monster do
str = str .. monster[i]
if i ~= #monster then str = str .. ', ' end
end
end
return str
end
function GiveRewardsTask(cid, items)
local backpack = doPlayerAddItem(cid, 1999, 1) -- backpackID
for _, i_i in ipairs(items) do
local item, amount = i_i[1],i_i[2]
if isItemStackable(item) or amount == 1 then
doAddContainerItem(backpack, item, amount)
else
for i = 1, amount do
doAddContainerItem(backpack, item, 1)
end
end
end
end
function isSummon(cid)
if(not isCreature(cid)) then
return false
end
return getCreatureMaster(cid) ~= cid
end
]]></config>
<event type="login" name="TaskLogin" event="script"><![CDATA[
function onLogin(cid)
registerCreatureEvent(cid, "KillTask")
registerCreatureEvent(cid, "TaskLook")
return true
end]]></event>
<talkaction words="/task;!task" event="buffer"><![CDATA[
domodlib('task_func')
param,task,daily = param:lower(), getTaskMission(cid), getDailyTaskMission(cid)
if isInArray({"counter","contador"},param) then
setPlayerStorageValue(cid, task_sys_storages[8], getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and 1 or 0)
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE,"[Task System] O contador foi "..(getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and "ativado" or "desativado")..".") return true
elseif isInArray({"daily","diaria"},param) then
if not daily_task[daily] or getPlayerStorageValue(cid, task_sys_storages[7]) <= 0 then
doPlayerSendCancel(cid, "Sorry, but you are not on any Task Daily.") return true
elseif getPlayerStorageValue(cid, task_sys_storages[6]) - os.time() <= 0 and getPlayerStorageValue(cid, task_sys_storages[5]) < daily_task[daily].count then
doPlayerSendCancel(cid,"Sorry, you didn't finish the Daily Task in time! Please go back to NPC Task and start a new Daily Task.") return true
end
return doShowTextDialog(cid, 1961, "[->] CURRENT DAILY TASK INFO [<-]\n\nNome: "..daily_task[daily].name.."\nProgresso: ["..(getPlayerStorageValue(cid, task_sys_storages[5]) < 0 and 0 or getPlayerStorageValue(cid, task_sys_storages[5])).."/"..daily_task[daily].count.."]\nPrazo para entrega: "..os.date("%d %B %Y %X ", getPlayerStorageValue(cid,task_sys_storages[6])).."\nMonsters to hunt: "..getMonsterFromList(daily_task[daily].monsters_list).."\n\n[->] CURRENT TASK REWARDS [<-]\n\nMoney: "..(daily_task[daily].money > 0 and daily_task[daily].money or 0).."\nExperiencia: "..(daily_task[daily].exp > 0 and daily_task[daily].exp or 0).."\nTask Points: "..daily_task[daily].points.."\nItems: "..(#daily_task[daily].reward > 0 and getItemsFromList(daily_task[daily].reward) or "Nenhum item de recompensa")..".")
end
if not task_sys[task] or getPlayerStorageValue(cid, task_sys[task].start) <= 0 then
doPlayerSendCancel(cid, "Voce nao esta em nenhuma task.") return true
end
return doShowTextDialog(cid, 1961, "-> TASK POINTS [" .. getTaskPoints(cid).. "] <- \n\n-> CURRENT TASK ["..getTaskMission(cid).."/"..#task_sys.."] <-\n\nTask Name: "..task_sys[task].name.."\nTask Level: "..task_sys[task].level.."\nTask Progress: ["..(getPlayerStorageValue(cid, task_sys_storages[3]) < 0 and 0 or getPlayerStorageValue(cid, task_sys_storages[3])).."/"..task_sys[task].count.."]\nMonster To Hunt: "..getMonsterFromList(task_sys[task].monsters_list)..".\nItens Para Entrega: "..(#task_sys[task].items > 0 and getItemsFromList(task_sys[task].items) or "Nenhum")..".\n\n[->] CURRENT TASK REWARDS [<-]\n\nReward Money: "..(task_sys[task].money > 0 and task_sys[task].money or 0).."\nReward Experiencia: "..(task_sys[task].exp > 0 and task_sys[task].exp or 0).."\nReward Points: "..task_sys[task].points.."\nReward Items: "..(#task_sys[task].reward > 0 and getItemsFromList(task_sys[task].reward) or "Nenhum item de recompensa")..".")
]]></talkaction>
<event type="look" name="TaskLook" event="script"><![CDATA[
domodlib('task_func')
function onLook(cid, thing, position, lookDistance)
if isPlayer(thing.uid) and getTaskPoints(thing.uid) > 0 then
doPlayerSetSpecialDescription(thing.uid, "\n"..(getPlayerSex(thing.uid) == 0 and "She" or "He").. " is a "..GetRankTask(thing.uid))
end
return true
end]]></event>
<event type="kill" name="KillTask" event="script"><![CDATA[
domodlib('task_func')
function onKill(cid, target)
if isPlayer(cid) and isMonster(target) then
local t,daily = task_sys[getTaskMission(cid)], daily_task[getDailyTaskMission(cid)]
if t and getPlayerStorageValue(cid, t.start) > 0 and isInArray(t.monsters_list, getCreatureName(target):lower()) and tonumber(getPlayerStorageValue(cid, task_sys_storages[3])) < t.count then
setPlayerStorageValue(cid, task_sys_storages[3], tonumber(getPlayerStorageValue(cid, task_sys_storages[3])) < 0 and 1 or (tonumber(getPlayerStorageValue(cid, task_sys_storages[3]))+1))
if getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and tonumber(getPlayerStorageValue(cid, task_sys_storages[3])) < t.count then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Task System] defeated Total [" .. tonumber(getPlayerStorageValue(cid, task_sys_storages[3])) .. "/" .. t.count .. "] da Task do " .. t.name .. ".")
end
if tonumber(getPlayerStorageValue(cid, task_sys_storages[3])) >= t.count then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Task System] Parabéns! Você terminou a Task do "..t.name..", volte ao npc parece receber sua recompensa.")
end
end
if daily and getPlayerStorageValue(cid, task_sys_storages[7]) > 0 and getPlayerStorageValue(cid, task_sys_storages[6]) - os.time() >= 0 and isInArray(daily.monsters_list, getCreatureName(target):lower()) and tonumber(getPlayerStorageValue(cid, task_sys_storages[5])) < daily.count then
setPlayerStorageValue(cid, task_sys_storages[5], getPlayerStorageValue(cid, task_sys_storages[5]) < 0 and 1 or (tonumber(getPlayerStorageValue(cid, task_sys_storages[5]))+1))
if getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and tonumber(getPlayerStorageValue(cid, task_sys_storages[5])) < daily.count then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE,"[Daily Task System] defeated Total [" .. tonumber(getPlayerStorageValue(cid, task_sys_storages[5])) .. "/" .. daily.count .. "] da Task do " .. daily.name .. ".")
end
if tonumber(getPlayerStorageValue(cid, task_sys_storages[5])) >= daily.count then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Daily Task System] Parabéns! Você terminou a Task do "..daily.name..", volte ao npc parece receber sua recompensa.")
end
end
end
return true
end]]></event>
</mod>