local config = {
daily = "no",
level = 100,
storage = 30015
}
local playerPosition =
{
{x = 247, y = 659, z = 13},
{x = 247, y = 660, z = 13},
{x = 247, y = 661, z = 13},
{x = 247, y = 662, z = 13}
}
local newPosition =
{
{x = 189, y = 650, z = 13},
{x = 189, y = 651, z = 13},
{x = 189, y = 652, z = 13},
{x = 189, y = 653, z = 13}
}
-- Do not modify the declaration lines below.
local players = {}
local failed = true
config.daily = getBooleanFromString(config.daily)
function onUse(cid, item, fromPosition, itemEx, toPosition)
if(item.itemid == 1946) then
if(config.daily) then
doPlayerSendCancel(cid, "Sorry, not possible.")
else
doTransformItem(item.uid, item.itemid - 1)
end
return true
end
if(item.itemid ~= 1945) then
return true
end
for i, pos in ipairs(playerPosition) do
pos.stackpos = STACKPOS_TOP_CREATURE
players = getThingFromPos(playerPosition).uid
if(players > 0 and
isPlayer(players) and
getPlayerStorageValue(players.uid, config.storage) == -1 and
getPlayerLevel(players.uid) >= config.level)
then
failed = false
end
if(failed) then
doPlayerSendCancel(cid, "Sorry, not possible.")
return true
end
failed = true
end
for i, pid in ipairs(players) do
doSendMagicEffect(playerPosition, CONST_ME_POFF)
doTeleportThing(pid, newPosition, false)
doSendMagicEffect(newPosition, CONST_ME_ENERGYAREA)
end
doTransformItem(item.uid, item.itemid + 1)
return true
end