preguntonontrac
New Member
- Joined
- Jun 20, 2013
- Messages
- 68
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- 3
Good morning
I want skull system to work the way it normally works but...
1)I want only white skull and red skull working, of course yellow skull so the skulled player can defend himself.
2)You get a frag or white skull only by killing people 50 level under your own level
3)and when the red skulled gets killed, red skull is removed and starts the frag count again
I started scripting it but after some questions i asked here i think this can be done by editing data files but not sure how. I guess black skull can be removed by setting 0 in config lua but i want to remove the party system skull.
I want skull system to work the way it normally works but...
1)I want only white skull and red skull working, of course yellow skull so the skulled player can defend himself.
2)You get a frag or white skull only by killing people 50 level under your own level
3)and when the red skulled gets killed, red skull is removed and starts the frag count again
I started scripting it but after some questions i asked here i think this can be done by editing data files but not sure how. I guess black skull can be removed by setting 0 in config lua but i want to remove the party system skull.
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