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Team Molten Dawn Project

  • Thread starter Thread starter Deleted member 49793
  • Start date Start date
D

Deleted member 49793

Guest
As some of you are aware this project is already in its 3rd and final closed beta.

However we have opened a couple spots for new staff!

Advertisement Is below (About the server)

Open Positions:
Mapper: 1/2 (Working alongside me)
Scripter: 1/2 (Working alongside me)
Web Coder: 0/1
C++: 1/2
Photoshop and Art Design: 0/1
Forum Maker/Manager: 0/1

For all positions please fill out the following, im simple, i dont believe in filling out random information, just get down the basics.

Either post here, PM me or add me to msn, [email protected]

Code:
Name:
Age:
Location:
Hours Available Per Day:
Past OT Experience:
Contact information: (pm or post here)



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~*~A Little Info~*~​

Website: (To Be Released)
Client: 8.54 (With Custom Client Option)
Experience Rate: 5x
Skill Rate: 7x
Magic Rate: 5x
Loot Rate: 1x
Quests: 250, 210 being chain quests (Ie. Requires pre-req quest)
Team Quests: 64
Servertype: Rpg-Pvp


Indepth PvP System

MoltenDawn will have a very indepth pvp system, random pvp will be low frag amounts, you will be able to kill 3 unskulled players every 3 days. However Arenas will be where you will show your skills and be rewarded for them. On MoltenDawn the capital city will have several duel arenas, 1v1, 2v2 5v5 and guild fights which will be hosted every Friday evening for special rewards. Duals will be gambled upon, players will both be required to put in a gamble amount (Ie. each 1k) the winner will win both these bids.

Advanced Vocation System

Each Vocation, Warrior, Ranger, Mage and Priest has 2 talent tree's. How do these work? Well much like World of Warcrafts, For example a Warrior has the talent tree options of Tank and Spank and Weapons-Expert. Spells are chosen by which talent tree you specialise in (You only have the option to pick one), For instance, with Tank and Spank (the blocking talent tree) You learn spells such as taunt, thunderground (low damage but slows enemies attack and movement speed), Shield deflection (damage dealt to you returns 10% to attacker) Cover (increases armor by 100% for 5 seconds) etc. Also talents such as, increases dodge % by 1,2,3,4,5% (depending on the talents rank), within this talent tree you can pick many different routes, from more armor beneficial talents to better damage reflection talents. Its all up to you how you customize your characters!

Further Customize Your Character With Stats

Further customize your character exactly to your liking with stats. "Stat points" are given every 10 levels and/or dropped by dificult bosses and by completely some long quest chains. Stats can be put in any of the following categories.

Strength - Increases Physical Damage Output
Fatality - Increases Max Health Capacity
Intelligence - Increases Max Mana Capacity
Dexterity - Increases Evasion Chance
Spellpower - Increases Healing and Damage by Spells

An Extreme Farming System

We like to say, farmville meets tibia, On MoltenDawn 90% of houses have a small garden (some bigger some smaller) behind, beside or infront of the house. These gardens are for planting crops, housing sheep chickens or pigs!
Q: Whats the point of this though!?
A: Crops and animal products can be traded in as a daily quest for experience and special rewards.
Q: What else do these products do?
A: Fruits and Vegetables depending on the type may give mana regen, hp regen, skill boosts or speed boosts. But why is this special? They are extremely light on capp being able to last for long hunts or quests and more capp for loot!
Q: What about animal products?
A: Pig meat after the pig has matured can be harvested for a large hp regen or used for hides for reinforcing your armors defence. Sheep wool can be used to tighten your bow/crossbow strings making them deal more damage. Chicken eggs can be eaten for increased movement speed.

An Enormous RPG Map

The Map Is Over 90 MB of Walkable Map, Including desserts, underwater areas, frozen tundras and large castles.

Pvp System

On MoltenDawn we understand some people are there for the brute PvP and bloodshed with comrades or single. However we also understand some just want to enjoy the RPG feeling! So on MoltenDawn you are able to turn your pvp status from on to off or off to on once every 24 hours! However to insure people do not kill and then turn there status off you cannot turn your pvp on/off with battle signs or 30 minutes after a player kill, also only once every 24 hours.

Instance System

With a very structured Instance System players are allowed to go in groups of minimum 3 maximum 6 players into dungeons of there choice to overcome a small number of mobs with a unique boss at the end. There are several Unique bosses that have different forms, stages and fight styles that drop rare gear only reachable by slaying these bosses.

Find Group System

Want to do these instances but dont know any other players? Easy, say !Findgroup and you will be put ontop a list that can be seen by saying !group showing a list of all players looking for a group. Also making it easy to pick up more members to overcome the most dificult bosses.

~*~Upgrading~*~
Use upgrade stones or iron ores to upgrade your equipment! All weapons and armors can be equipped with 3 slots of stats, These stats are added at random amounts and sometimes will take several attempt before you get it just right!
Including extra: Hp Max, Mana Max, Spellpower, Melee Damage, Ranged Damage, and Regen.

Rare items have a 15% chance to drop when epic items only 2% chance
A rare item will consist of one attribute boost from 10-20% boost, Attribute boosts are attack speed, hit chance, damage, defence, armor and reflection.
Epic items will consist of two of these attribute boosts OR one 20-35% boost!
All items have a chance to be dropped as rare or epic or normal.

~*~An Intense RPG~*~
MoltenDawn has a full and complete storyline, from start to finish you will follow several indepth storylines moving from town to village to refuge to outpost following different quest lines by different Npcs. These quests will not only take might they will also take intelligence to complete.

Want to be on our mailing list?

What is our mailing list you might ask? Well everyone registered will receive an email from us once a week-2 weeks about
~Recent patch updates
~Promotional updates
~And once a week we will be giving out in-game prizes to mailing list members!

How do i join the mailing list?
Simply send me a pm on the forum with your email! That simple!

How many are currently in the Mailing List?
Well the server is just in closed BETA and there are already 380 people on our mailing list!

How do i get removed from the Mailing List if i change my mind?
Simply reply to the email saying please remove me and bam done!

Sincerely,
Molten Dawn Staff
 
I think it looks legit, I'll map for ya. PM me for more in-depth information on myself :)
 
All these descriptions of ur servers look always so awsome and the actual server is than kind of... well... sucky.
 
Lol don't fall for this shit again.
The last server this person made sucked donkey balls so I don't recommend wasting ur time here.
Too bad to say this i must bump this horse sh1t
have a nice day
 
Lol don't fall for this shit again.
The last server this person made sucked donkey balls so I don't recommend wasting ur time here.
Too bad to say this i must bump this horse sh1t
have a nice day

stfu? moonlight was a old school rpg, didnt "fail" just need to find people who u can thrust to work with.
You should know the circumstances.
 
His opinion doesn't mean much, I always check out a persons liability before i read there post

Example: Snach - his memo note is Your Mother! and his picture YOU HAVE FAILED PLEASE DIE You can tell he's not a rager
 
I'm just saying, bad server
moonlight was a old school rpg, didnt "fail" just need to find people who u can thrust to work with.
You should know the circumstances.
Are you kidding me? didn't fail? When they released it after long beta most of the bugs still existed even though they were reported several times. Why was the beta needed anyway? just to get people's attention...Moist spammed his server discussion thread with promises of releasing the beta/server "soon", which meant in 2days and made his thread popular. This was the only reason he got that amount of players. I was playing too, hoping they would fix the bugs. They didn't in a week so I quit. Also the only fix I noticed they made was on a spell and it made no sense at all. But the donations were nice yeye basically the only sprites they made were for donation mount. U broke again son and need money is that why u make new server? I know u will shut it down when u get enough cash to buy some ganja.
 
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Dont know what ganja is :P but ima assume its a drug since unknown is from holland and he thinks its good ^^ :)
 
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