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- Jul 10, 2022
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Hi folks!
I was talking with friend of mine about various Tibia's aspects and concepts and we started to think about server without gold, based on barter system.
The longer I think about it, it gets harder to do that well. For a discussion, let's ignore wether it would has players or not.
In that kind of server NPCs loses majority of their meaning. Let's look at items that are generally bought from NPC for money:
• Resources like potions and runes
Those items, like actually everything, would be dropped by minions. It has to be a common loot since it's very needed. But in addition, here's come a new heavy feature that's present in all modern MMORPGs - crafting systems. Players would have possibility to do an alchemy. As for the runes, well, it is already in Tibia.
• Selling trash
There comes a big boost for RPG vibe. Without the money, players would be "forced" to collect all the stuff and trade them for anothers which they need. It raises a interactions among players. And again, crafting system would be helpful and useful as well here. Players could dismantle trash items to get crafting materials to recycle them onto another.
• Getting a tools like a backpacks
This is not a big problem at all, but still worth to mention. Dropped by monsters, and again - crafted by players.
Those 3 comes to my mind for now, but I am 200% sure I forgot about few other cases.
But this concept generates a lot of frustrations I guess. Like you want go for hunt, but you were able to buy only 17 potions, when you need like 200.
I've come up with some "golden mean" idea, which connects NPC with items' availability.
Let's keep the trade with NPC, but item for item. Like villagers in Minecraft >.< But this would changing constantly. Per trade, or maybe per hour, per day etc. I mean, NPC X will give you 5 Mana potions for Dwarven Shield. When you trade it, NPC has nothing for you for that time (1h, a day or so on)
Those are ideas that popped in my head, but I am curious what you guys would say about it etc.
(Note: I am not trying to create server like that so I looking for solutions
)
I was talking with friend of mine about various Tibia's aspects and concepts and we started to think about server without gold, based on barter system.
The longer I think about it, it gets harder to do that well. For a discussion, let's ignore wether it would has players or not.
In that kind of server NPCs loses majority of their meaning. Let's look at items that are generally bought from NPC for money:
• Resources like potions and runes
Those items, like actually everything, would be dropped by minions. It has to be a common loot since it's very needed. But in addition, here's come a new heavy feature that's present in all modern MMORPGs - crafting systems. Players would have possibility to do an alchemy. As for the runes, well, it is already in Tibia.
• Selling trash
There comes a big boost for RPG vibe. Without the money, players would be "forced" to collect all the stuff and trade them for anothers which they need. It raises a interactions among players. And again, crafting system would be helpful and useful as well here. Players could dismantle trash items to get crafting materials to recycle them onto another.
• Getting a tools like a backpacks
This is not a big problem at all, but still worth to mention. Dropped by monsters, and again - crafted by players.
Those 3 comes to my mind for now, but I am 200% sure I forgot about few other cases.
But this concept generates a lot of frustrations I guess. Like you want go for hunt, but you were able to buy only 17 potions, when you need like 200.
I've come up with some "golden mean" idea, which connects NPC with items' availability.
Let's keep the trade with NPC, but item for item. Like villagers in Minecraft >.< But this would changing constantly. Per trade, or maybe per hour, per day etc. I mean, NPC X will give you 5 Mana potions for Dwarven Shield. When you trade it, NPC has nothing for you for that time (1h, a day or so on)
Those are ideas that popped in my head, but I am curious what you guys would say about it etc.
(Note: I am not trying to create server like that so I looking for solutions