Magictibiaman
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- Joined
- May 25, 2009
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how i do create trainer monks?
they aren't programmed into the creatures that are already there
they aren't programmed into the creatures that are already there
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Training Monk" nameDescription="a training monk" race="blood" experience="0" speed="210" manacost="0">
<health now="24000" max="24000"/>
<look type="57" head="20" body="30" legs="40" feet="50" corpse="3128"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-1"/>
</attacks>
<defenses armor="0" defense="0">
<defense name="healing" interval="10000" chance="100" min="24000" max="24000"/>
</defenses>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="1"/>
</immunities>
<voices interval="2000" chance="5">
</voices>
<loot>
<item id="2148" countmax="1" chance1="100000" chancemax="0"/>
</item>
</loot>
</monster>