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[MONSTER] Annoying Problem

Maxens

Member
Joined
Apr 9, 2009
Messages
479
Reaction score
7
Location
Germany
Hello everyone! :)

My friend created a new monster but it doesnt work... here is the script^^ maybe you know why the monster doesnt work!:


PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Zombie Tiger" nameDescription="a zombie tiger" race="blood" experience="75000000" speed="2405" manacost="0">
	<health now="580000" max="580000"/>
	<look type="318" corpse="9913"/>
	<targetchange interval="5000" chance="8"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="0"/>
		<flag canpushcreatures="0"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="100"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="65" attack="65"/>
		<attack name="physical" interval="3000" chance="520" range="7" min="-55000" max="-75000">
		<attribute key="shootEffect" value="energy"/>
		<attribute key="areaEffect" value="mortarea"/>
		<attack name="physical" interval="3000" chance="20" length="8" spread="3" min="-30" max="-130">
			<attribute key="areaEffect" value="redspark"/>
	</attacks>
	<defenses>
	<defenses armor="30" defense="30">
		<defense name="invisible" interval="1000" chance="25" duration="9000">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element firePercent="20"/>
		<element energyPercent="20"/>
		<element icePercent="20"/>
		<element deathPercent="-15"/>
		<element earthPercent="80"/>
	</elements>
	<immunities>
		<immunity paralyze="1"/>
		<immunity drunk="1"/>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="2500" chance="10">
		<voice sentence="WROOOOOOOAAAAAAR"/>
		<voice sentence="KSSSHHT"/>
	</voices>
</monster>

Thanks a lot <3

EDIT:

Here are the errors in my console:

mcbrc6.png
 
Last edited:
LUA:
<?xml version="1.0" encoding="UTF-8"?> 
<monster name="Zombie Tiger" nameDescription="a zombie tiger" race="blood" experience="75000000" speed="2405" manacost="0"> 
    <health now="580000" max="580000"/> 
    <look type="318" corpse="9913"/> 
    <targetchange interval="5000" chance="8"/> 
    <strategy attack="100" defense="0"/> 
    <flags> 
        <flag summonable="0"/> 
        <flag attackable="1"/> 
        <flag hostile="1"/> 
        <flag illusionable="1"/> 
        <flag convinceable="0"/> 
        <flag pushable="0"/> 
        <flag canpushitems="0"/> 
        <flag canpushcreatures="0"/> 
        <flag targetdistance="1"/> 
        <flag staticattack="90"/> 
        <flag runonhealth="100"/> 
    </flags> 
    <attacks> 
        <attack name="melee" interval="2000" skill="65" attack="65"/> 
        <attack name="physical" interval="3000" chance="520" range="7" min="-55000" max="-75000"> 
        <attribute key="shootEffect" value="energy"/> 
        <attribute key="areaEffect" value="mortarea"/> 
        </attack>
        <attack name="physical" interval="3000" chance="20" length="8" spread="3" min="-30" max="-130"> 
            <attribute key="areaEffect" value="redspark"/>
        </attack>
    </attacks> 
    <defenses armor="30" defense="30"> 
        <defense name="invisible" interval="1000" chance="25" duration="9000"> 
            <attribute key="areaEffect" value="blueshimmer"/> 
        </defense> 
    </defenses> 
    <elements> 
        <element firePercent="20"/> 
        <element energyPercent="20"/> 
        <element icePercent="20"/> 
        <element deathPercent="-15"/> 
        <element earthPercent="80"/> 
    </elements> 
    <immunities> 
        <immunity paralyze="1"/> 
        <immunity drunk="1"/> 
        <immunity invisible="1"/> 
    </immunities> 
    <voices interval="2500" chance="10"> 
        <voice sentence="WROOOOOOOAAAAAAR"/> 
        <voice sentence="KSSSHHT"/> 
    </voices> 
</monster>
 
Try:

XML:
<?xml version="1.0" encoding="UTF-8"?> 
<monster name="Zombie Tiger" nameDescription="a zombie tiger" race="blood" experience="75000000" speed="2404" manacost="0"> 
    <health now="580000" max="580000"/> 
    <look type="318" corpse="9913"/> 
    <targetchange interval="5000" chance="8"/> 
    <strategy attack="100" defense="0"/> 
    <flags> 
        <flag summonable="0"/> 
        <flag attackable="1"/> 
        <flag hostile="1"/> 
        <flag illusionable="1"/> 
        <flag convinceable="0"/> 
        <flag pushable="0"/> 
        <flag canpushitems="0"/> 
        <flag canpushcreatures="0"/> 
        <flag targetdistance="1"/> 
        <flag staticattack="90"/> 
        <flag runonhealth="100"/> 
    </flags> 
    <attacks> 
        <attack name="melee" interval="2000" skill="65" attack="65"/> 
        <attack name="physical" interval="3000" chance="520" range="7" min="-55000" max="-75000"> 
        <attribute key="shootEffect" value="energy"/> 
		</attack>
        <attack name="physical" interval="3000" chance="20" length="8" spread="3" min="-30" max="-130"> 
            <attribute key="areaEffect" value="redspark"/>
		</attack> 
    </attacks> 
    <defenses> 
    <defenses armor="30" defense="30"> 
        <defense name="invisible" interval="1000" chance="25" duration="9000"> 
            <attribute key="areaEffect" value="blueshimmer"/> 
        </defense> 
    </defenses>
	</defenses>
    <elements> 
        <element firePercent="20"/> 
        <element energyPercent="20"/> 
        <element icePercent="20"/> 
        <element deathPercent="-15"/> 
        <element earthPercent="80"/> 
    </elements> 
    <immunities> 
        <immunity paralyze="1"/> 
        <immunity drunk="1"/> 
        <immunity invisible="1"/> 
    </immunities> 
    <voices interval="2500" chance="10"> 
        <voice sentence="WROOOOOOOAAAAAAR"/> 
        <voice sentence="KSSSHHT"/> 
    </voices> 
</monster>
 
Error in:

you script:

<attacks>
<attack name="melee" interval="2000" skill="65" attack="65"/>
<attack name="physical" interval="3000" chance="520" range="7" min="-55000" max="-75000">
<attribute key="shootEffect" value="energy"/>
<attribute key="areaEffect" value="mortarea"/>
</attack> <-------- you need close physical attack with line </attack>
<attack name="physical" interval="3000" chance="20" length="8" spread="3" min="-30" max="-130">
<attribute key="areaEffect" value="redspark"/>
</attacks>
 
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