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C++ Monster attack player

nuker44

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Hello, i have bug on ma tfs 1.3 looks like image below.

The problem arises when the monster attacks with a spell. The damage is not shown one above the other, but as shown in the picture, it is on the side.

Anyone have this problem or know how to fix it? Thanks.

Code of monster (default):
<attacks>
<attack name="melee" interval="2000" min="0" max="-150"/>
<attack name="death" interval="2000" chance="100" range="7" radius="1" target="1" min="-120" max="-170">
<attribute key="shootEffect" value="death"/>
<attribute key="areaEffect" value="mortarea"/>
<attribute key="areaEffect" value="smallclouds"/>
</attack>
</attacks>

As you can see there is problem with multiple attack by melee + an magic spell (e.q death)
 

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