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Monster Attacking in All Floors

N2wb1e

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Actually the monsters attacks in the current floor but i'm wondering if is possible somehow make him able to attack in all floors.

Ex:
Monster on 6 floor and you on 7 and you get damage.
 
thats pretty hard to make...imo just skip this idea. Even if you gonna modify functions like canDoCombat, canSee~, isSightClear~ to allow multifloor hits, its really hard to realize when monsters are able to hit and when they are not. Basic thoughts are about:
-if floor > 7 - false;
-if attack is melee - false;
-if got a tile above creature - false;
erm, just skip this, thats pretty hard to make it bug free imo...
 
thats pretty hard to make...imo just skip this idea. Even if you gonna modify functions like canDoCombat, canSee~, isSightClear~ to allow multifloor hits, its really hard to realize when monsters are able to hit and when they are not. Basic thoughts are about:
-if floor > 7 - false;
-if attack is melee - false;
-if got a tile above creature - false;
erm, just skip this, thats pretty hard to make it bug free imo...

I know that i need to make some source editing but it will give more rpg style.
 
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