How do you want to kill the monster then?
I agree with you, in any case it is better to make it invulnerable xdHow do you want to kill the monster then?
local cevent = CreatureEvent("onHealthChange")
function cevent.onHealthChange(creature, attacker, primaryDamage, primaryType, secondaryDamage, secondaryType, origin)
return primaryDamage, primaryType, secondaryDamage, secondaryType
end
Might be a stage of the boss where he's invulnerable.How do you want to kill the monster then?