Ataro
Member
Is it possible to make an monster like trainers that they cannot move?
Like the towers in inq and poi
that shoot at you
Like the towers in inq and poi
Last edited:
speed 0 doesnt work :S
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Training Monk" nameDescription="a training monk" race="blood" experience="0" speed="0" manacost="0">
<health now="1000000" max="1000000"/>
<look type="57" corpse="6080"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="50"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" attack="1" skill="60"/>
</attacks>
<defenses armor="0" defense="0">
<defense name="healing" interval="10000" chance="100" min="100000" max="100000"/>
</defenses>
<immunities>
<immunity invisible="1"/>
</immunities>
</monster>
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Training monk" nameDescription="a training monk" race="blood" experience="0" speed="0" manacost="0">
<health now="100000" max="100000"/>
<look type="57" head="20" body="30" legs="40" feet="50" corpse="3128"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="100"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" attack="1" skill="60"/>
</attacks>
<defenses armor="0" defense="0">
<defense name="healing" interval="10000" chance="100" min="100000" max="100000"/>
</defenses>
<immunities>
<immunity invisible="1"/>
</immunities>
</monster>
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Training monk" nameDescription="a training monk" race="blood" experience="0" speed="0" manacost="0">
<health now="100000" max="100000"/>
<look type="57" head="20" body="30" legs="40" feet="50" corpse="3128"/>
<targetchange interval="60000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="100"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" attack="1" skill="60"/>
</attacks>
<defenses armor="0" defense="0">
<defense name="healing" interval="10000" chance="100" min="100000" max="100000"/>
</defenses>
<immunities>
<immunity invisible="1"/>
</immunities>
</monster>