athenso
Average Coder
- Joined
- May 31, 2011
- Messages
- 155
- Solutions
- 3
- Reaction score
- 24
Monster gets killed.
Mathrandom(1,5)
If mathrandom = 3 than
do z effect (the arrow down) and addStorage(100,1)
Basicly I want it so when a monster dies, if the number is correct it showes an effect and adds a point to the storage.
Mathrandom(1,5)
If mathrandom = 3 than
do z effect (the arrow down) and addStorage(100,1)
Basicly I want it so when a monster dies, if the number is correct it showes an effect and adds a point to the storage.