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monster level

Elgenady

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i use monster level 1.3
i use msg->put<char>(SKULL_RED);
in protocolgame but game can't read the skull by lua like getCreatureSkullType(cid) == 4 how i can make game read monster skull by lua

for 0.4 or 1.3
 
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when use msg->put<char>(SKULL_RED); in protocolgame.cpp
and in game use getCreatureSkullType(cid) == SKULL_RED or getCreatureSkullType(cid) == 4 don't work
anyone know why ??
 
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